Interactive Open-Ended Object, Affordance and Grasp Learning for Robotic Manipulation
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Abstract (arXiv)
Service robots are expected to autonomously and efficiently work in human-centric environments. For this type of robots, object perception and manipulation are challenging tasks due to need for accurate and real-time response. This paper presents an interactive open-ended learning approach to recognize multiple objects and their grasp affordances concurrently. This is an important contribution in the field of service robots since no matter how extensive the training data used for batch learning, a robot might always be confronted with an unknown object when operating in human-centric environments. The paper describes the system architecture and the learning and recognition capabilities. Grasp learning associates grasp configurations (i.e., end-effector positions and orientations) to grasp affordance categories. The grasp affordance category and the grasp configuration are taught through verbal and kinesthetic teaching, respectively. A Bayesian approach is adopted for learning and recognition of object categories and an instance-based approach is used for learning and recognition of affordance categories. An extensive set of experiments has been performed to assess the performance of the proposed approach regarding recognition accuracy, scalability and grasp success rate on challenging datasets and real-world scenarios.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Apr 2019.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 0; 2024: 1; 2025: 0; 2026: 1.
6 papers.
- 2021Self-Imitation Learning by Planningcited by 25
- 2022AI Autonomy : Self-Initiated Open-World Continual Learning and Adaptationcited by 23
- 2024Polaris: Open-ended Interactive Robotic Manipulation via Syn2Real Visual Grounding and Large Language Modelscited by 6
- 2021Lifelong 3D Object Recognition and Grasp Synthesis Using Dual Memory Recurrent Self-Organization Networkscited by 2
- 2022GraspCaps: A Capsule Network Approach for Familiar 6DoF Object Graspingcited by 0
- 2026Learning to Throw Objects Safely in Multi-Obstacle Environmentscited by 0
- 2026Learning to Throw Objects Safely in Multi-Obstacle Environments7 Jul 2026
- 2024Polaris: Open-ended Interactive Robotic Manipulation via Syn2Real Visual Grounding and Large Language Models15 Aug 2024
- 2022GraspCaps: A Capsule Network Approach for Familiar 6DoF Object Grasping7 Oct 2022
- 2022AI Autonomy : Self-Initiated Open-World Continual Learning and Adaptation17 Mar 2022
- 2021Lifelong 3D Object Recognition and Grasp Synthesis Using Dual Memory Recurrent Self-Organization Networks23 Sep 2021
- 2021Self-Imitation Learning by Planning25 Mar 2021