Linearly Converging Quasi Branch and Bound Algorithms for Global Rigid Registration
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Abstract (arXiv)
In recent years, several branch-and-bound (BnB) algorithms have been proposed to globally optimize rigid registration problems. In this paper, we suggest a general framework to improve upon the BnB approach, which we name Quasi BnB. Quasi BnB replaces the linear lower bounds used in BnB algorithms with quadratic quasi-lower bounds which are based on the quadratic behavior of the energy in the vicinity of the global minimum. While quasi-lower bounds are not truly lower bounds, the Quasi-BnB algorithm is globally optimal. In fact we prove that it exhibits linear convergence -- it achieves ε-accuracy in ~O(log(1/ε)) time while the time complexity of other rigid registration BnB algorithms is polynomial in 1/ε . Our experiments verify that Quasi-BnB is significantly more efficient than state-of-the-art BnB algorithms, especially for problems where high accuracy is desired.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Apr 2019.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 1; 2024: 0; 2025: 1.
6 papers.
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- 2025Toward bilipshiz geometric models13 Nov 2025
- 2023Complete Neural Networks for Complete Euclidean Graphs31 Jan 2023
- 2022Symmetrized Robust Procrustes: Constant-Factor Approximation and Exact Recovery18 Jul 2022
- 2022Low Dimensional Invariant Embeddings for Universal Geometric Learning5 May 2022
- 2022A Scalable Combinatorial Solver for Elastic Geometrically Consistent 3D Shape Matching27 Apr 2022
- 2021Provably Approximated ICP10 Jan 2021