mlsanityData to 7 Oct 2026

Differentiable Scene Graphs

arXiv 1902.10200 ↗First posted 26 Feb 2019cs.CVcited by 16

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Abstract (arXiv)

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately, reasoning systems based on SGs are typically trained in a two-step procedure: First, training a model to predict SGs from images; Then, a separate model is created to reason based on predicted SGs. In many domains, it is preferable to train systems jointly in an end-to-end manner, but SGs are not commonly used as intermediate components in visual reasoning systems because being discrete and sparse, scene-graph representations are non-differentiable and difficult to optimize. Here we propose Differentiable Scene Graphs (DSGs), an image representation that is amenable to differentiable end-to-end optimization, and requires supervision only from the downstream tasks. DSGs provide a dense representation for all regions and pairs of regions, and do not spend modelling capacity on areas of the images that do not contain objects or relations of interest. We evaluate our model on the challenging task of identifying referring relationships (RR) in three benchmark datasets, Visual Genome, VRD and CLEVR. We describe a multi-task objective, and train in an end-to-end manner supervised by the downstream RR task. Using DSGs as an intermediate representation leads to new state-of-the-art performance.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). First posted on arXiv 26 Feb 2019.

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Citing papers per year: 2021: 5; 2022: 5; 2023: 5; 2024: 1.

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