mlsanityData to 7 Oct 2026

The Assistive Multi-Armed Bandit

arXiv 1901.08654 ↗First posted 24 Jan 2019cs.LG cs.AI stat.MLcited by 19

Not on the map. Why?

Abstract (arXiv)

Learning preferences implicit in the choices humans make is a well studied problem in both economics and computer science. However, most work makes the assumption that humans are acting (noisily) optimally with respect to their preferences. Such approaches can fail when people are themselves learning about what they want. In this work, we introduce the assistive multi-armed bandit, where a robot assists a human playing a bandit task to maximize cumulative reward. In this problem, the human does not know the reward function but can learn it through the rewards received from arm pulls; the robot only observes which arms the human pulls but not the reward associated with each pull. We offer sufficient and necessary conditions for successfully assisting the human in this framework. Surprisingly, better human performance in isolation does not necessarily lead to better performance when assisted by the robot: a human policy can do better by effectively communicating its observed rewards to the robot. We conduct proof-of-concept experiments that support these results. We see this work as contributing towards a theory behind algorithms for human-robot interaction.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Jan 2019.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2020: 1; 2021: 4; 2022: 1; 2023: 5; 2024: 4; 2025: 1; 2026: 3.

19 papers.

Sort:

By area: