An Atari Model Zoo for Analyzing, Visualizing, and Comparing Deep Reinforcement Learning Agents
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Abstract (arXiv)
Much human and computational effort has aimed to improve how deep reinforcement learning algorithms perform on benchmarks such as the Atari Learning Environment. Comparatively less effort has focused on understanding what has been learned by such methods, and investigating and comparing the representations learned by different families of reinforcement learning (RL) algorithms. Sources of friction include the onerous computational requirements, and general logistical and architectural complications for running Deep RL algorithms at scale. We lessen this friction, by (1) training several algorithms at scale and releasing trained models, (2) integrating with a previous Deep RL model release, and (3) releasing code that makes it easy for anyone to load, visualize, and analyze such models. This paper introduces the Atari Zoo framework, which contains models trained across benchmark Atari games, in an easy-to-use format, as well as code that implements common modes of analysis and connects such models to a popular neural network visualization library. Further, to demonstrate the potential of this dataset and software package, we show initial quantitative and qualitative comparisons between the performance and representations of several deep RL algorithms, highlighting interesting and previously unknown distinctions between them.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Dec 2018.
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Citing papers per year: 2019: 1; 2020: 0; 2021: 1; 2022: 7; 2023: 2; 2024: 3; 2025: 0; 2026: 1.
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- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
- 2022Model Zoos: A Dataset of Diverse Populations of Neural Network Modelscited by 38
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learningcited by 24
- 2023Stabilizing Contrastive RL: Techniques for Robotic Goal Reaching from Offline Datacited by 19
- 2022Bayesian Nonparametrics for Offline Skill Discoverycited by 5
- 2024Mapping out the Space of Human Feedback for Reinforcement Learning: A Conceptual Frameworkcited by 5
- 2022Human-AI Shared Control via Policy Dissectioncited by 4
- 2021An Unsupervised Video Game Playstyle Metric via State Discretizationcited by 3
- 2022Deep Reinforcement Learning with Vector Quantized Encodingcited by 2
- 2024Abstracted Trajectory Visualization for Explainability in Reinforcement Learningcited by 2
- 2019Deep Innovation Protection: Confronting the Credit Assignment Problem in Training Heterogeneous Neural Architecturescited by 1
- 2022The Sandbox Environment for Generalizable Agent Research (SEGAR)cited by 0
- 2026A Differentiable Atari VCS:A Complex, Fully Known Ground Truth for Explainable AI21 Jun 2026
- 2024Mapping out the Space of Human Feedback for Reinforcement Learning: A Conceptual Framework18 Nov 2024
- 2024Abstracted Trajectory Visualization for Explainability in Reinforcement Learning5 Feb 2024
- 2024Unsupervised Salient Patch Selection for Data-Efficient Reinforcement Learning10 Jan 2024
- 2023Stabilizing Contrastive RL: Techniques for Robotic Goal Reaching from Offline Data6 Jun 2023
- 2023RAMario: Experimental Approach to Reptile Algorithm -- Reinforcement Learning for Mario16 May 2023
- 2022Deep Reinforcement Learning with Vector Quantized Encoding12 Nov 2022
- 2022Model Zoos: A Dataset of Diverse Populations of Neural Network Models29 Sep 2022
- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learning15 Jun 2022
- 2022Human-AI Shared Control via Policy Dissection31 May 2022
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learning30 Mar 2022
- 2022The Sandbox Environment for Generalizable Agent Research (SEGAR)19 Mar 2022
- 2022Bayesian Nonparametrics for Offline Skill Discoverycited by 5
- 2022Bayesian Nonparametrics for Offline Skill Discovery9 Feb 2022
- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
- 2022Model Zoos: A Dataset of Diverse Populations of Neural Network Modelscited by 38
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learningcited by 24
- 2023Stabilizing Contrastive RL: Techniques for Robotic Goal Reaching from Offline Datacited by 19
- 2022Human-AI Shared Control via Policy Dissectioncited by 4
- 2021An Unsupervised Video Game Playstyle Metric via State Discretizationcited by 3
- 2022Deep Reinforcement Learning with Vector Quantized Encodingcited by 2
- 2024Abstracted Trajectory Visualization for Explainability in Reinforcement Learningcited by 2
- 2022The Sandbox Environment for Generalizable Agent Research (SEGAR)cited by 0
- 2023RAMario: Experimental Approach to Reptile Algorithm -- Reinforcement Learning for Mariocited by 0
- 2024Unsupervised Salient Patch Selection for Data-Efficient Reinforcement Learningcited by 0
- 2026A Differentiable Atari VCS:A Complex, Fully Known Ground Truth for Explainable AIcited by 0
- 2026A Differentiable Atari VCS:A Complex, Fully Known Ground Truth for Explainable AI21 Jun 2026
- 2024Abstracted Trajectory Visualization for Explainability in Reinforcement Learning5 Feb 2024
- 2024Unsupervised Salient Patch Selection for Data-Efficient Reinforcement Learning10 Jan 2024
- 2023Stabilizing Contrastive RL: Techniques for Robotic Goal Reaching from Offline Data6 Jun 2023
- 2023RAMario: Experimental Approach to Reptile Algorithm -- Reinforcement Learning for Mario16 May 2023
- 2022Deep Reinforcement Learning with Vector Quantized Encoding12 Nov 2022
- 2022Model Zoos: A Dataset of Diverse Populations of Neural Network Models29 Sep 2022
- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learning15 Jun 2022
- 2022Human-AI Shared Control via Policy Dissection31 May 2022
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learning30 Mar 2022
- 2022The Sandbox Environment for Generalizable Agent Research (SEGAR)19 Mar 2022
- 2021An Unsupervised Video Game Playstyle Metric via State Discretization3 Oct 2021