Bach2Bach: Generating Music Using A Deep Reinforcement Learning Approach
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Abstract (arXiv)
A model of music needs to have the ability to recall past details and have a clear, coherent understanding of musical structure. Detailed in the paper is a deep reinforcement learning architecture that predicts and generates polyphonic music aligned with musical rules. The probabilistic model presented is a Bi-axial LSTM trained with a pseudo-kernel reminiscent of a convolutional kernel. To encourage exploration and impose greater global coherence on the generated music, a deep reinforcement learning approach DQN is adopted. When analyzed quantitatively and qualitatively, this approach performs well in composing polyphonic music.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 3 Dec 2018.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 2; 2025: 0; 2026: 1.
4 papers.
- 2024MusicRL: Aligning Music Generation to Human Preferencescited by 32
- 2021A Survey on Deep Reinforcement Learning for Audio-Based Applicationscited by 17
- 2024Diversity-Rewarded CFG Distillationcited by 9
- 2026BackgroundMellow: A Multi-Modal Cohesive Framework for Narrative-Driven Rich Cinematic Soundscape Generationcited by 0
- 2026BackgroundMellow: A Multi-Modal Cohesive Framework for Narrative-Driven Rich Cinematic Soundscape Generation13 Jul 2026
- 2024Diversity-Rewarded CFG Distillation8 Oct 2024
- 2024MusicRL: Aligning Music Generation to Human Preferences6 Feb 2024
- 2021A Survey on Deep Reinforcement Learning for Audio-Based Applications1 Jan 2021