Adversarial Domain Randomization
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Abstract (arXiv)
Domain Randomization (DR) is known to require a significant amount of training data for good performance. We argue that this is due to DR's strategy of random data generation using a uniform distribution over simulation parameters, as a result, DR often generates samples which are uninformative for the learner. In this work, we theoretically analyze DR using ideas from multi-source domain adaptation. Based on our findings, we propose Adversarial Domain Randomization (ADR) as an efficient variant of DR which generates adversarial samples with respect to the learner during training. We implement ADR as a policy whose action space is the quantized simulation parameter space. At each iteration, the policy's action generates labeled data and the reward is set as negative of learner's loss on this data. As a result, we observe ADR frequently generates novel samples for the learner like truncated and occluded objects for object detection and confusing classes for image classification. We perform evaluations on datasets like CLEVR, Syn2Real, and VIRAT for various tasks where we demonstrate that ADR outperforms DR by generating fewer data samples.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 3 Dec 2018.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 2; 2025: 2.
5 papers.
- 2024Scalable Reinforcement Post-Training Beyond Static Human Prompts: Evolving Alignment via Asymmetric Self-Playcited by 21
- 2024The Overcooked Generalisation Challenge: Evaluating Cooperation with Novel Partners in Unknown Environments Using Unsupervised Environment Designcited by 11
- 2025Agile Flight Emerges from Multi-Agent Competitive Racingcited by 4
- 2025Automatic Curriculum Learning for Driving Scenarios: Towards Robust and Efficient Reinforcement Learningcited by 3
- 2022Sequential Ensembling for Semantic Segmentationcited by 2
- 2025Agile Flight Emerges from Multi-Agent Competitive Racing12 Dec 2025
- 2025Automatic Curriculum Learning for Driving Scenarios: Towards Robust and Efficient Reinforcement Learning13 May 2025
- 2024Scalable Reinforcement Post-Training Beyond Static Human Prompts: Evolving Alignment via Asymmetric Self-Play31 Oct 2024
- 2024The Overcooked Generalisation Challenge: Evaluating Cooperation with Novel Partners in Unknown Environments Using Unsupervised Environment Design25 Jun 2024
- 2022Sequential Ensembling for Semantic Segmentation8 Oct 2022