The Dreaming Variational Autoencoder for Reinforcement Learning Environments
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Abstract (arXiv)
Reinforcement learning has shown great potential in generalizing over raw sensory data using only a single neural network for value optimization. There are several challenges in the current state-of-the-art reinforcement learning algorithms that prevent them from converging towards the global optima. It is likely that the solution to these problems lies in short- and long-term planning, exploration and memory management for reinforcement learning algorithms. Games are often used to benchmark reinforcement learning algorithms as they provide a flexible, reproducible, and easy to control environment. Regardless, few games feature a state-space where results in exploration, memory, and planning are easily perceived. This paper presents The Dreaming Variational Autoencoder (DVAE), a neural network based generative modeling architecture for exploration in environments with sparse feedback. We further present Deep Maze, a novel and flexible maze engine that challenges DVAE in partial and fully-observable state-spaces, long-horizon tasks, and deterministic and stochastic problems. We show initial findings and encourage further work in reinforcement learning driven by generative exploration.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Oct 2018.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 0; 2024: 2.
4 papers.
- 2024Learning to Play Atari in a World of Tokenscited by 6
- 2021Unsupervised Doppler Radar-Based Activity Recognition for e-Healthcarecited by 0
- 2022CostNet: An End-to-End Framework for Goal-Directed Reinforcement Learningcited by 0
- 2024Variational Autoencoders for exteroceptive perception in reinforcement learning-based collision avoidancecited by 0
- 2024Learning to Play Atari in a World of Tokens3 Jun 2024
- 2024Variational Autoencoders for exteroceptive perception in reinforcement learning-based collision avoidance31 Mar 2024
- 2022CostNet: An End-to-End Framework for Goal-Directed Reinforcement Learning3 Oct 2022
- 2021Unsupervised Doppler Radar-Based Activity Recognition for e-Healthcare18 Mar 2021