CaricatureShop: Personalized and Photorealistic Caricature Sketching
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Abstract (arXiv)
In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our system firstly performs exaggeration on the recovered 3D face model according to the edited sketches, which is conducted by assigning the laplacian of each vertex a scaling factor. To construct the mapping between 2D sketches and a vertex-wise scaling field, a novel deep learning architecture is developed. With the obtained 3D caricature model, two images are generated, one obtained by applying 2D warping guided by the underlying 3D mesh deformation and the other obtained by re-rendering the deformed 3D textured model. These two images are then seamlessly integrated to produce our final output. Due to the severely stretching of meshes, the rendered texture is of blurry appearances. A deep learning approach is exploited to infer the missing details for enhancing these blurry regions. Moreover, a relighting operation is invented to further improve the photorealism of the result. Both quantitative and qualitative experiment results validated the efficiency of our sketching system and the superiority of our proposed techniques against existing methods.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Jul 2018.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 4; 2024: 1; 2025: 0; 2026: 2.
12 papers.
- 2022SceneTrilogy: On Human Scene-Sketch and its Complementarity with Photo and Textcited by 30
- 2021Exemplar-Based 3D Portrait Stylizationcited by 21
- 2022Deep Deformable 3D Caricatures with Learned Shape Controlcited by 10
- 2022AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridgingcited by 10
- 2021StyleCariGAN: Caricature Generation via StyleGAN Feature Map Modulationcited by 9
- 2024FACEMUG: A Multimodal Generative and Fusion Framework for Local Facial Editingcited by 6
- 2023Tag-based annotation creates better avatarscited by 2
- 20233D Face Arbitrary Style Transfercited by 0
- 20233Deformer: A Common Framework for Image-Guided Mesh Deformationcited by 0
- 2023High-Quality Face Caricature via Style Translationcited by 0
- 2026CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvaturecited by 0
- 2026SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splattingcited by 0
- 2026SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting21 Apr 2026
- 2026CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature6 Jan 2026
- 2024FACEMUG: A Multimodal Generative and Fusion Framework for Local Facial Editing26 Dec 2024
- 2023High-Quality Face Caricature via Style Translation22 Nov 2023
- 20233Deformer: A Common Framework for Image-Guided Mesh Deformation19 Jul 2023
- 20233D Face Arbitrary Style Transfer14 Mar 2023
- 2023Tag-based annotation creates better avatars14 Feb 2023
- 2022AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging15 Nov 2022
- 2022Deep Deformable 3D Caricatures with Learned Shape Control29 Jul 2022
- 2022SceneTrilogy: On Human Scene-Sketch and its Complementarity with Photo and Text25 Apr 2022
- 2021StyleCariGAN: Caricature Generation via StyleGAN Feature Map Modulation9 Jul 2021
- 2021Exemplar-Based 3D Portrait Stylization29 Apr 2021