Near Optimal Exploration-Exploitation in Non-Communicating Markov Decision Processes
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Abstract (arXiv)
While designing the state space of an MDP, it is common to include states that are transient or not reachable by any policy (e.g., in mountain car, the product space of speed and position contains configurations that are not physically reachable). This leads to defining weakly-communicating or multi-chain MDPs. In this paper, we introduce tucrl, the first algorithm able to perform efficient exploration-exploitation in any finite Markov Decision Process (MDP) without requiring any form of prior knowledge. In particular, for any MDP with S^textttC communicating states, A actions and Gamma^textttC ≤ S^textttC possible communicating next states, we derive a widetildeO(D^textttC √Gamma^textttC S^textttC AT) regret bound, where D^textttC is the diameter (i.e., the longest shortest path) of the communicating part of the MDP. This is in contrast with optimistic algorithms (e.g., UCRL, Optimistic PSRL) that suffer linear regret in weakly-communicating MDPs, as well as posterior sampling or regularised algorithms (e.g., REGAL), which require prior knowledge on the bias span of the optimal policy to bias the exploration to achieve sub-linear regret. We also prove that in weakly-communicating MDPs, no algorithm can ever achieve a logarithmic growth of the regret without first suffering a linear regret for a number of steps that is exponential in the parameters of the MDP. Finally, we report numerical simulations supporting our theoretical findings and showing how TUCRL overcomes the limitations of the state-of-the-art.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Jul 2018.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 2; 2024: 6; 2025: 0; 2026: 1.
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- 2022Horizon-Free Reinforcement Learning in Polynomial Time: the Power of Stationary Policiescited by 27
- 2023A Study of Global and Episodic Bonuses for Exploration in Contextual MDPscited by 19
- 2021Nearly Minimax Optimal Regret for Learning Infinite-horizon Average-reward MDPs with Linear Function Approximationcited by 18
- 2023Sharp Variance-Dependent Bounds in Reinforcement Learning: Best of Both Worlds in Stochastic and Deterministic Environmentscited by 17
- 2024Span-Based Optimal Sample Complexity for Weakly Communicating and General Average Reward MDPscited by 16
- 2024Dealing with unbounded gradients in stochastic saddle-point optimizationcited by 15
- 2021Near-Optimal Randomized Exploration for Tabular Markov Decision Processescited by 14
- 2024Finding good policies in average-reward Markov Decision Processes without prior knowledgecited by 10
- 2024Beyond Optimism: Exploration With Partially Observable Rewardscited by 6
- 2022Multi-Armed Bandits with Self-Information Rewardscited by 5
- 2022Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPscited by 2
- 2024Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Gamescited by 1
2 more
- 2026Optimal Variance-Dependent Regret Bounds for Infinite-Horizon MDPs25 Mar 2026
- 2024Regret-Free Reinforcement Learning for LTL Specifications18 Nov 2024
- 2024Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Games9 Nov 2024
- 2024Beyond Optimism: Exploration With Partially Observable Rewards20 Jun 2024
- 2024Finding good policies in average-reward Markov Decision Processes without prior knowledge27 May 2024
- 2024Span-Based Optimal Sample Complexity for Weakly Communicating and General Average Reward MDPs18 Mar 2024
- 2024Dealing with unbounded gradients in stochastic saddle-point optimization21 Feb 2024
- 2023A Study of Global and Episodic Bonuses for Exploration in Contextual MDPs5 Jun 2023
- 2023Sharp Variance-Dependent Bounds in Reinforcement Learning: Best of Both Worlds in Stochastic and Deterministic Environments31 Jan 2023
- 2022Multi-Armed Bandits with Self-Information Rewards6 Sep 2022
- 2022Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPs18 May 2022
- 2022Horizon-Free Reinforcement Learning in Polynomial Time: the Power of Stationary Policies24 Mar 2022
- 2022Horizon-Free Reinforcement Learning in Polynomial Time: the Power of Stationary Policiescited by 27
- 2023A Study of Global and Episodic Bonuses for Exploration in Contextual MDPscited by 19
- 2021Nearly Minimax Optimal Regret for Learning Infinite-horizon Average-reward MDPs with Linear Function Approximationcited by 18
- 2023Sharp Variance-Dependent Bounds in Reinforcement Learning: Best of Both Worlds in Stochastic and Deterministic Environmentscited by 17
- 2024Span-Based Optimal Sample Complexity for Weakly Communicating and General Average Reward MDPscited by 16
- 2024Dealing with unbounded gradients in stochastic saddle-point optimizationcited by 15
- 2021Near-Optimal Randomized Exploration for Tabular Markov Decision Processescited by 14
- 2024Finding good policies in average-reward Markov Decision Processes without prior knowledgecited by 10
- 2024Beyond Optimism: Exploration With Partially Observable Rewardscited by 6
- 2022Multi-Armed Bandits with Self-Information Rewardscited by 5
- 2022Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPscited by 2
- 2024Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Gamescited by 1
12 most cited of 14 All 14 (JSON)
- 2026Optimal Variance-Dependent Regret Bounds for Infinite-Horizon MDPs25 Mar 2026
- 2024Regret-Free Reinforcement Learning for LTL Specifications18 Nov 2024
- 2024Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Games9 Nov 2024
- 2024Beyond Optimism: Exploration With Partially Observable Rewards20 Jun 2024
- 2024Finding good policies in average-reward Markov Decision Processes without prior knowledge27 May 2024
- 2024Span-Based Optimal Sample Complexity for Weakly Communicating and General Average Reward MDPs18 Mar 2024
- 2024Dealing with unbounded gradients in stochastic saddle-point optimization21 Feb 2024
- 2023A Study of Global and Episodic Bonuses for Exploration in Contextual MDPs5 Jun 2023
- 2023Sharp Variance-Dependent Bounds in Reinforcement Learning: Best of Both Worlds in Stochastic and Deterministic Environments31 Jan 2023
- 2022Multi-Armed Bandits with Self-Information Rewards6 Sep 2022
- 2022Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPs18 May 2022
- 2022Horizon-Free Reinforcement Learning in Polynomial Time: the Power of Stationary Policies24 Mar 2022
12 newest of 14 All 14 (JSON)