mlsanityData to 7 Oct 2026

Many-Goals Reinforcement Learning

arXiv 1806.09605 ↗First posted 22 Jun 2018cs.LG cs.AI stat.MLcited by 22

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Abstract (arXiv)

All-goals updating exploits the off-policy nature of Q-learning to update all possible goals an agent could have from each transition in the world, and was introduced into Reinforcement Learning (RL) by Kaelbling (1993). In prior work this was mostly explored in small-state RL problems that allowed tabular representations and where all possible goals could be explicitly enumerated and learned separately. In this paper we empirically explore 3 different extensions of the idea of updating many (instead of all) goals in the context of RL with deep neural networks (or DeepRL for short). First, in a direct adaptation of Kaelbling's approach we explore if many-goals updating can be used to achieve mastery in non-tabular visual-observation domains. Second, we explore whether many-goals updating can be used to pre-train a network to subsequently learn faster and better on a single main task of interest. Third, we explore whether many-goals updating can be used to provide auxiliary task updates in training a network to learn faster and better on a single main task of interest. We provide comparisons to baselines for each of the 3 extensions.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jun 2018.

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Citing papers per year: 2021: 4; 2022: 9; 2023: 2; 2024: 3; 2025: 1; 2026: 3.

22 papers.

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  1. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 129
  2. 2022From Play to Policy: Conditional Behavior Generation from Uncurated Robot Datacited by 103
  3. 2021Return-Based Contrastive Representation Learning for Reinforcement Learningcited by 36
  4. 2023Planning Goals for Explorationcited by 28
  5. 2021MURAL: Meta-Learning Uncertainty-Aware Rewards for Outcome-Driven Reinforcement Learningcited by 24
  6. 2022Phasic Self-Imitative Reduction for Sparse-Reward Goal-Conditioned Reinforcement Learningcited by 16
  7. 2023Pre-Training and Fine-Tuning Generative Flow Networkscited by 16
  8. 2022Learning Robotic Navigation from Experience: Principles, Methods, and Recent Resultscited by 13
  9. 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learningcited by 10
  10. 2024Looking Backward: Retrospective Backward Synthesis for Goal-Conditioned GFlowNetscited by 8
  11. 2022Open-Ended Reinforcement Learning with Neural Reward Functionscited by 5
  12. 2024Reset-free Reinforcement Learning with World Modelscited by 3
10 more
  1. 2022World Value Functions: Knowledge Representation for Multitask Reinforcement Learningcited by 2
  2. 2022From Scratch to Sketch: Deep Decoupled Hierarchical Reinforcement Learning for Robotic Sketching Agentcited by 2
  3. 2024Goal-Reaching Policy Learning from Non-Expert Observations via Effective Subgoal Guidancecited by 2
  4. 2025Preemptive Solving of Future Problems: Multitask Preplay in Humans and Machinescited by 2
  5. 2021Learning to Execute: Efficient Learning of Universal Plan-Conditioned Policies in Roboticscited by 1
  6. 2022Learning user-defined sub-goals using memory editing in reinforcement learningcited by 1
  7. 2022World Value Functions: Knowledge Representation for Learning and Planningcited by 1
  8. 2026Unifying Goal-Conditioned RL and Unsupervised Skill Learning via Control-Maximizationcited by 0
  9. 2026Goal-Conditioned Agents that Learn Everything All at Oncecited by 0
  10. 2026Going Beyond State-Reaching: Learning Abstractions for Intrinsically Motivated Option Discoverycited by 0