mlsanityData to 14 Oct 2026

Learning Self-Imitating Diverse Policies

arXiv 1805.10309 ↗First posted 25 May 2018stat.ML cs.LGcited by 29

On the map: Offline RL and imitation learning from data → Imitation learning methods

Abstract (arXiv)

The success of popular algorithms for deep reinforcement learning, such as policy-gradients and Q-learning, relies heavily on the availability of an informative reward signal at each timestep of the sequential decision-making process. When rewards are only sparsely available during an episode, or a rewarding feedback is provided only after episode termination, these algorithms perform sub-optimally due to the difficultly in credit assignment. Alternatively, trajectory-based policy optimization methods, such as cross-entropy method and evolution strategies, do not require per-timestep rewards, but have been found to suffer from high sample complexity by completing forgoing the temporal nature of the problem. Improving the efficiency of RL algorithms in real-world problems with sparse or episodic rewards is therefore a pressing need. In this work, we introduce a self-imitation learning algorithm that exploits and explores well in the sparse and episodic reward settings. We view each policy as a state-action visitation distribution and formulate policy optimization as a divergence minimization problem. We show that with Jensen-Shannon divergence, this divergence minimization problem can be reduced into a policy-gradient algorithm with shaped rewards learned from experience replays. Experimental results indicate that our algorithm works comparable to existing algorithms in environments with dense rewards, and significantly better in environments with sparse and episodic rewards. We then discuss limitations of self-imitation learning, and propose to solve them by using Stein variational policy gradient descent with the Jensen-Shannon kernel to learn multiple diverse policies. We demonstrate its effectiveness on a challenging variant of continuous-control MuJoCo locomotion tasks.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. First posted on arXiv 25 May 2018.

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Citing papers per year: 2018: 1; 2019: 1; 2020: 4; 2021: 7; 2022: 4; 2023: 4; 2024: 4; 2025: 3; 2026: 1.

29 papers.

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  1. 2022Exploration in Deep Reinforcement Learning: A Surveycited by 166
  2. 2021Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domaincited by 58
  3. 2021Learning Long-Term Reward Redistribution via Randomized Return Decompositioncited by 33
  4. 2021Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environmentscited by 28
  5. 2018Generative Adversarial Self-Imitation Learningcited by 25
  6. 2021Off-Policy Reinforcement Learning with Delayed Rewardscited by 25
  7. 2020Self-Imitation Learning via Generalized Lower Bound Q-learningcited by 13
  8. 2025Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement Learningcited by 11
  9. 2020Episodic Self-Imitation Learning with Hindsightcited by 10
  10. 2021Simplifying Deep Reinforcement Learning via Self-Supervisioncited by 9
  11. 2022Evolutionary Action Selection for Gradient-based Policy Learningcited by 7
  12. 2021Discovering Generalizable Skills via Automated Generation of Diverse Taskscited by 5
17 more
  1. 2021A Closer Look at Advantage-Filtered Behavioral Cloning in High-Noise Datasetscited by 5
  2. 2024Harnessing Network Effect for Fake News Mitigation: Selecting Debunkers via Self-Imitation Learningcited by 5
  3. 2020Self-Imitation Learning for Robot Tasks with Sparse and Delayed Rewardscited by 4
  4. 2019Hindsight Generative Adversarial Imitation Learningcited by 3
  5. 2020Nested-Wasserstein Self-Imitation Learning for Sequence Generationcited by 3
  6. 2022Beyond Rewards: a Hierarchical Perspective on Offline Multiagent Behavioral Analysiscited by 3
  7. 2024Learning Diverse Policies with Soft Self-Generated Guidancecited by 3
  8. 2023Adaptive trajectory-constrained exploration strategy for deep reinforcement learningcited by 2
  9. 2023Diverse Policy Optimization for Structured Action Spacecited by 1
  10. 2023Learning Multiple Coordinated Agents under Directed Acyclic Graph Constraintscited by 1
  11. 2024Improving Dialogue Agents by Decomposing One Global Explicit Annotation with Local Implicit Multimodal Feedbackcited by 1
  12. 2022Exploration with Multi-Sample Target Values for Distributional Reinforcement Learningcited by 0
  13. 2023Policy Optimization with Smooth Guidance Learned from State-Only Demonstrationscited by 0
  14. 2024Preference-Guided Reinforcement Learning for Efficient Explorationcited by 0
  15. 2025Trajectory First: A Curriculum for Discovering Diverse Policiescited by 0
  16. 2025Branching Stein Variational Gradient Descent for sampling multimodal distributionscited by 0
  17. 2026Match or Replay: Self Imitating Proximal Policy Optimizationcited by 0

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  1. 2022STIR2: Reward Relabelling for combined Reinforcement and Imitation Learning on sparse-reward tasks
  2. 2019A Divergence Minimization Perspective on Imitation Learning Methods
  3. 2026Learning from the Near Future: Temporal Self-Distillation for RLVR
  4. 2018Fast Policy Learning through Imitation and Reinforcement
  5. 2024The Definitive Guide to Policy Gradients in Deep Reinforcement Learning: Theory, Algorithms and Implementations
  6. 2023Enhanced Generalization through Prioritization and Diversity in Self-Imitation Reinforcement Learning over Procedural Environments with Sparse Rewards
  7. 2019Reinforced Imitation in Heterogeneous Action Space
  8. 2024Deep Reinforcement Learning: A Convex Optimization Approach