mlsanityData to 7 Oct 2026

Ask No More: Deciding when to guess in referential visual dialogue

arXiv 1805.06960 ↗First posted 17 May 2018cs.CL cs.CV cs.MMcited by 3

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Abstract (arXiv)

Our goal is to explore how the abilities brought in by a dialogue manager can be included in end-to-end visually grounded conversational agents. We make initial steps towards this general goal by augmenting a task-oriented visual dialogue model with a decision-making component that decides whether to ask a follow-up question to identify a target referent in an image, or to stop the conversation to make a guess. Our analyses show that adding a decision making component produces dialogues that are less repetitive and that include fewer unnecessary questions, thus potentially leading to more efficient and less unnatural interactions.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 May 2018.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1; 2025: 1.

3 papers.