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Viewport-Driven Rate-Distortion Optimized 360deg Video Streaming

arXiv 1803.08177 ↗First posted 21 Mar 2018cs.MMcited by 1

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Abstract (arXiv)

The growing popularity of virtual and augmented reality communications and 360deg video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360deg videos requires an efficient use of network bandwidth to maintain the desired quality of experience for the end user. To this end, we propose a framework for viewport-driven rate-distortion optimized 360deg video streaming that integrates the user view navigation pattern and the spatiotemporal rate-distortion characteristics of the 360deg video content to maximize the delivered user quality of experience for the given network/system resources. The framework comprises a methodology for constructing dynamic heat maps that capture the likelihood of navigating different spatial segments of a 360deg video over time by the user, an analysis and characterization of its spatiotemporal rate-distortion characteristics that leverage preprocessed spatial tilling of the 360deg view sphere, and an optimization problem formulation that characterizes the delivered user quality of experience given the user navigation patterns, 360deg video encoding decisions, and the available system/network resources. Our experimental results demonstrate the advantages of our framework over the conventional approach of streaming a monolithic uniformly encoded 360deg video and a state-of-the-art reference method. Considerable video quality gains of 4 - 5 dB are demonstrated in the case of two popular 4K 360deg videos.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 21 Mar 2018.

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