An Efficient Volumetric Mesh Representation for Real-time Scene Reconstruction using Spatial Hashing
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Abstract (arXiv)
Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for online mesh storage and manipulation is missing. We propose a novel framework to compactly generate, update, and refine mesh for scene reconstruction upon a volumetric representation. Maintaining a spatial-hashed field of cubes, we distribute vertices with continuous value on discrete edges that support O(1) vertex accessing and forbid memory redundancy. By introducing Hamming distance in mesh refinement, we further improve the mesh quality regarding the triangle type consistency with a low cost. Lock-based and lock-free operations were applied to avoid thread conflicts in GPU parallel computation. Experiments demonstrate that the mesh memory consumption is significantly reduced while the running speed is kept in the online reconstruction process.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Mar 2018.
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Citing papers per year: 2021: 4; 2022: 0; 2023: 2; 2024: 0; 2025: 1.
7 papers.
- 2021ASH: A Modern Framework for Parallel Spatial Hashing in 3D Perceptioncited by 11
- 2023Fast Monocular Scene Reconstruction with Global-Sparse Local-Dense Gridscited by 8
- 2025SDD-4DGS: Static-Dynamic Aware Decoupling in Gaussian Splatting for 4D Scene Reconstructioncited by 3
- 2021Revisiting LiDAR Registration and Reconstruction: A Range Image Perspectivecited by 2
- 2021Online Learning of a Probabilistic and Adaptive Scene Representationcited by 1
- 2021Rendering and Tracking the Directional TSDF: Modeling Surface Orientation for Coherent Mapscited by 0
- 2023Rendering the Directional TSDF for Tracking and Multi-Sensor Registration with Point-To-Plane Scale ICPcited by 0
- 2025SDD-4DGS: Static-Dynamic Aware Decoupling in Gaussian Splatting for 4D Scene Reconstruction12 Mar 2025
- 2023Fast Monocular Scene Reconstruction with Global-Sparse Local-Dense Grids22 May 2023
- 2023Rendering the Directional TSDF for Tracking and Multi-Sensor Registration with Point-To-Plane Scale ICP30 Jan 2023
- 2021Revisiting LiDAR Registration and Reconstruction: A Range Image Perspective6 Dec 2021
- 2021ASH: A Modern Framework for Parallel Spatial Hashing in 3D Perception1 Oct 2021
- 2021Rendering and Tracking the Directional TSDF: Modeling Surface Orientation for Coherent Maps18 Aug 2021
- 2021Online Learning of a Probabilistic and Adaptive Scene Representation31 Mar 2021