mlsanityData to 14 Oct 2026

Smoothed Action Value Functions for Learning Gaussian Policies

arXiv 1803.02348 ↗First posted 6 Mar 2018cs.LG cs.AIcited by 7

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Abstract (arXiv)

State-action value functions (i.e., Q-values) are ubiquitous in reinforcement learning (RL), giving rise to popular algorithms such as SARSA and Q-learning. We propose a new notion of action value defined by a Gaussian smoothed version of the expected Q-value. We show that such smoothed Q-values still satisfy a Bellman equation, making them learnable from experience sampled from an environment. Moreover, the gradients of expected reward with respect to the mean and covariance of a parameterized Gaussian policy can be recovered from the gradient and Hessian of the smoothed Q-value function. Based on these relationships, we develop new algorithms for training a Gaussian policy directly from a learned smoothed Q-value approximator. The approach is additionally amenable to proximal optimization by augmenting the objective with a penalty on KL-divergence from a previous policy. We find that the ability to learn both a mean and covariance during training leads to significantly improved results on standard continuous control benchmarks.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Mar 2018.

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Citing papers per year: 2022: 1; 2023: 2; 2024: 1; 2025: 1; 2026: 2.

7 papers.