Complexity Results and Fast Methods for Optimal Tabletop Rearrangement with Overhand Grasps
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Abstract (arXiv)
This paper studies the underlying combinatorial structure of a class of object rearrangement problems, which appear frequently in applications. The problems involve multiple, similar-geometry objects placed on a flat, horizontal surface, where a robot can approach them from above and perform pick-and-place operations to rearrange them. The paper considers both the case where the start and goal object poses overlap, and where they do not. For overlapping poses, the primary objective is to minimize the number of pick-and-place actions and then to minimize the distance traveled by the end-effector. For the non-overlapping case, the objective is solely to minimize the travel distance of the end-effector. While such problems do not involve all the complexities of general rearrangement, they remain computationally hard in both cases. This is shown through reductions from well-understood, hard combinatorial challenges to these rearrangement problems. The reductions are also shown to hold in the reverse direction, which enables the convenient application on rearrangement of well studied algorithms. These algorithms can be very efficient in practice despite the hardness results. The paper builds on these reduction results to propose an algorithmic pipeline for dealing with the rearrangement problems. Experimental evaluation, including hardware-based trials, shows that the proposed pipeline computes high-quality paths with regards to the optimization objectives. Furthermore, it exhibits highly desirable scalability as the number of objects increases in both the overlapping and non-overlapping setup.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). First posted on arXiv 17 Nov 2017.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 1; 2024: 2; 2025: 2; 2026: 2.
10 papers.
- 2021Uniform Object Rearrangement: From Complete Monotone Primitives to Efficient Non-Monotone Informed Searchcited by 9
- 2021Efficient and High-quality Prehensile Rearrangement in Cluttered and Confined Spacescited by 6
- 2022Toward Efficient Task Planning for Dual-Arm Tabletop Object Rearrangementcited by 5
- 2024Grasp, See, and Place: Efficient Unknown Object Rearrangement with Policy Structure Priorcited by 5
- 2023ORLA*: Mobile Manipulator-Based Object Rearrangement with Lazy A Starcited by 3
- 2024Robotic Test Tube Rearrangement Using Combined Reinforcement Learning and Motion Planningcited by 0
- 2025Dynamic Buffers: Cost-Efficient Planning for Tabletop Rearrangement with Stackingcited by 0
- 2025MO-SeGMan: Rearrangement Planning Framework for Multi Objective Sequential and Guided Manipulation in Constrained Environmentscited by 0
- 2026Optimal Knock-Pick Planning for Tightly Packed Tabletop Blocks With Parallel Gripperscited by 0
- 2026Virtues of Ordered Chaos: Planning with Topple Actions in Tabletop Stack Rearrangementcited by 0
- 2026Virtues of Ordered Chaos: Planning with Topple Actions in Tabletop Stack Rearrangement18 May 2026
- 2026Optimal Knock-Pick Planning for Tightly Packed Tabletop Blocks With Parallel Grippers18 May 2026
- 2025MO-SeGMan: Rearrangement Planning Framework for Multi Objective Sequential and Guided Manipulation in Constrained Environments3 Nov 2025
- 2025Dynamic Buffers: Cost-Efficient Planning for Tabletop Rearrangement with Stacking26 Sep 2025
- 2024Grasp, See, and Place: Efficient Unknown Object Rearrangement with Policy Structure Prior23 Feb 2024
- 2024Robotic Test Tube Rearrangement Using Combined Reinforcement Learning and Motion Planning18 Jan 2024
- 2023ORLA*: Mobile Manipulator-Based Object Rearrangement with Lazy A Star24 Sep 2023
- 2022Toward Efficient Task Planning for Dual-Arm Tabletop Object Rearrangement17 Jul 2022
- 2021Efficient and High-quality Prehensile Rearrangement in Cluttered and Confined Spaces6 Oct 2021
- 2021Uniform Object Rearrangement: From Complete Monotone Primitives to Efficient Non-Monotone Informed Search28 Jan 2021