mlsanityData to 14 Oct 2026

ATRank: An Attention-Based User Behavior Modeling Framework for Recommendation

arXiv 1711.06632 ↗First posted 17 Nov 2017cs.AI cs.IRcited by 45

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Abstract (arXiv)

A user can be represented as what he/she does along the history. A common way to deal with the user modeling problem is to manually extract all kinds of aggregated features over the heterogeneous behaviors, which may fail to fully represent the data itself due to limited human instinct. Recent works usually use RNN-based methods to give an overall embedding of a behavior sequence, which then could be exploited by the downstream applications. However, this can only preserve very limited information, or aggregated memories of a person. When a downstream application requires to facilitate the modeled user features, it may lose the integrity of the specific highly correlated behavior of the user, and introduce noises derived from unrelated behaviors. This paper proposes an attention based user behavior modeling framework called ATRank, which we mainly use for recommendation tasks. Heterogeneous user behaviors are considered in our model that we project all types of behaviors into multiple latent semantic spaces, where influence can be made among the behaviors via self-attention. Downstream applications then can use the user behavior vectors via vanilla attention. Experiments show that ATRank can achieve better performance and faster training process. We further explore ATRank to use one unified model to predict different types of user behaviors at the same time, showing a comparable performance with the highly optimized individual models.

Key facts. Cited by 45 papers in the map (data through 14 Oct 2026). First posted on arXiv 17 Nov 2017.

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Citing papers per year: 2021: 13; 2022: 7; 2023: 7; 2024: 7; 2025: 7; 2026: 4.

45 papers.

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  1. 2022Pre-training General Trajectory Embeddings with Maximum Multi-view Entropy Codingcited by 25
  2. 2021Spatio-Temporal Joint Graph Convolutional Networks for Traffic Forecastingcited by 23
  3. 2022Multi-view Multi-behavior Contrastive Learning in Recommendationcited by 21
  4. 2023Knowledge Enhancement for Contrastive Multi-Behavior Recommendationcited by 16
  5. 2023Attention Mixtures for Time-Aware Sequential Recommendationcited by 13
  6. 2022PEAR: Personalized Re-ranking with Contextualized Transformer for Recommendationcited by 12
  7. 2021Position-enhanced and Time-aware Graph Convolutional Network for Sequential Recommendationscited by 7
  8. 2021Denoising User-aware Memory Network for Recommendationcited by 7
  9. 2021Sequential Modeling with Multiple Attributes for Watchlist Recommendation in E-Commercecited by 7
  10. 2024MerRec: A Large-scale Multipurpose Mercari Dataset for Consumer-to-Consumer Recommendation Systemscited by 6
  11. 2023Deep Task-specific Bottom Representation Network for Multi-Task Recommendationcited by 5
  12. 2024player2vec: A Language Modeling Approach to Understand Player Behavior in Gamescited by 5
33 more
  1. 2021TLSAN: Time-aware Long- and Short-term Attention Network for Next-item Recommendationcited by 4
  2. 2021Dynamic Sequential Graph Learning for Click-Through Rate Predictioncited by 4
  3. 2023Integrating Item Relevance in Training Loss for Sequential Recommender Systemscited by 4
  4. 2024Transformers Meet ACT-R: Repeat-Aware and Sequential Listening Session Recommendationcited by 4
  5. 2022Sparse Attentive Memory Network for Click-through Rate Prediction with Long Sequencescited by 3
  6. 2022Triangle Graph Interest Network for Click-through Rate Predictioncited by 2
  7. 2022Everyone's Preference Changes Differently: Weighted Multi-Interest Retrieval Modelcited by 2
  8. 2023AdaptSSR: Pre-training User Model with Augmentation-Adaptive Self-Supervised Rankingcited by 2
  9. 2024Denoising Time Cycle Modeling for Recommendationcited by 2
  10. 2021Modeling High-order Interactions across Multi-interests for Micro-video Recommendationcited by 1
  11. 2021Learning Complex Users' Preferences for Recommender Systemscited by 1
  12. 2021Multi-axis Attentive Prediction for Sparse EventData: An Application to Crime Predictioncited by 1
  13. 2021Learning to Learn a Cold-start Sequential Recommendercited by 1
  14. 2021Dynamic Parameterized Network for CTR Predictioncited by 1
  15. 2022Incorporating Heterogeneous User Behaviors and Social Influences for Predictive Analysiscited by 1
  16. 2024Enhancing Glucose Level Prediction of ICU Patients through Hierarchical Modeling of Irregular Time-Seriescited by 1
  17. 2025C-TLSAN: Content-Enhanced Time-Aware Long- and Short-Term Attention Network for Personalized Recommendationcited by 1
  18. 2025Abacus: Self-Supervised Event Counting-Aligned Distributional Pretraining for Sequential User Modelingcited by 1
  19. 2021BCFNet: A Balanced Collaborative Filtering Network with Attention Mechanismcited by 0
  20. 2021Context-aware short-term interest first model for session-based recommendationcited by 0
  21. 2023TempGNN: Temporal Graph Neural Networks for Dynamic Session-Based Recommendationscited by 0
  22. 2023Deep Group Interest Modeling of Full Lifelong User Behaviors for CTR Predictioncited by 0
  23. 2024Enriching User Shopping History: Empowering E-commerce with a Hierarchical Recommendation Systemcited by 0
  24. 2024Towards Lifelong Learning Embeddings: An Algorithmic Approach to Dynamically Extend Embeddingscited by 0
  25. 2025A Benchmark for Vision-Centric HD Mapping by V2I Systemscited by 0
  26. 2025Theoretical Guarantees for LT-TTD: A Unified Transformer-based Architecture for Two-Level Ranking Systemscited by 0
  27. 2025A hierarchy tree data structure for behavior-based user segment representationcited by 0
  28. 2025SPARC: Soft Probabilistic Adaptive multi-interest Retrieval Model via Codebooks for recommender systemcited by 0
  29. 2025Time Matters: A Novel Real-Time Long- and Short-term User Interest Model for Click-Through Rate Predictioncited by 0
  30. 2026Generative Long-term User Interest Modeling for Click-Through Rate Predictioncited by 0
  31. 2026When to Switch, Not Just What: Transition Quality Prediction in Clash Royalecited by 0
  32. 2026Sequential Learner Modeling Using Multi-Relational Graph Convolutional Networkscited by 0
  33. 2026User Representation via Cross Multi-source Behavior Pre-training for Mobile Gamescited by 0