A Separation Principle for Control in the Age of Deep Learning
Not on the map. Why?
Abstract (arXiv)
We review the problem of defining and inferring a "state" for a control system based on complex, high-dimensional, highly uncertain measurement streams such as videos. Such a state, or representation, should contain all and only the information needed for control, and discount nuisance variability in the data. It should also have finite complexity, ideally modulated depending on available resources. This representation is what we want to store in memory in lieu of the data, as it "separates" the control task from the measurement process. For the trivial case with no dynamics, a representation can be inferred by minimizing the Information Bottleneck Lagrangian in a function class realized by deep neural networks. The resulting representation has much higher dimension than the data, already in the millions, but it is smaller in the sense of information content, retaining only what is needed for the task. This process also yields representations that are invariant to nuisance factors and having maximally independent components. We extend these ideas to the dynamic case, where the representation is the posterior density of the task variable given the measurements up to the current time, which is in general much simpler than the prediction density maintained by the classical Bayesian filter. Again this can be finitely-parametrized using a deep neural network, and already some applications are beginning to emerge. No explicit assumption of Markovianity is needed; instead, complexity trades off approximation of an optimal representation, including the degree of Markovianity.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Nov 2017.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 1; 2022: 1; 2023: 3; 2024: 1; 2025: 3.
9 papers.
- 2023Learning Interactive Real-World Simulatorscited by 458
- 2025TesserAct: Learning 4D Embodied World Modelscited by 94
- 2023World Models and Predictive Coding for Cognitive and Developmental Robotics: Frontiers and Challengescited by 36
- 2021Provable Representation Learning for Imitation with Contrastive Fourier Featurescited by 34
- 2022Unsupervised Representation Learning in Deep Reinforcement Learning: A Reviewcited by 18
- 2023Eight challenges in developing theory of intelligencecited by 6
- 2025Learning Primitive Embodied World Models: Towards Scalable Robotic Learningcited by 6
- 2024Combining Federated Learning and Control: A Surveycited by 3
- 2025MultiModal Action Conditioned Video Generationcited by 3
- 2025MultiModal Action Conditioned Video Generation2 Oct 2025
- 2025Learning Primitive Embodied World Models: Towards Scalable Robotic Learning28 Aug 2025
- 2025TesserAct: Learning 4D Embodied World Models29 Apr 2025
- 2024Combining Federated Learning and Control: A Survey12 Jul 2024
- 2023Learning Interactive Real-World Simulators9 Oct 2023
- 2023Eight challenges in developing theory of intelligence20 Jun 2023
- 2023World Models and Predictive Coding for Cognitive and Developmental Robotics: Frontiers and Challenges14 Jan 2023
- 2022Unsupervised Representation Learning in Deep Reinforcement Learning: A Review27 Aug 2022
- 2021Provable Representation Learning for Imitation with Contrastive Fourier Features26 May 2021