SE3-Pose-Nets: Structured Deep Dynamics Models for Visuomotor Planning and Control
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Abstract (arXiv)
In this work, we present an approach to deep visuomotor control using structured deep dynamics models. Our deep dynamics model, a variant of SE3-Nets, learns a low-dimensional pose embedding for visuomotor control via an encoder-decoder structure. Unlike prior work, our dynamics model is structured: given an input scene, our network explicitly learns to segment salient parts and predict their pose-embedding along with their motion modeled as a change in the pose space due to the applied actions. We train our model using a pair of point clouds separated by an action and show that given supervision only in the form of point-wise data associations between the frames our network is able to learn a meaningful segmentation of the scene along with consistent poses. We further show that our model can be used for closed-loop control directly in the learned low-dimensional pose space, where the actions are computed by minimizing error in the pose space using gradient-based methods, similar to traditional model-based control. We present results on controlling a Baxter robot from raw depth data in simulation and in the real world and compare against two baseline deep networks. Our method runs in real-time, achieves good prediction of scene dynamics and outperforms the baseline methods on multiple control runs. Video results can be found at: https://rse-lab.cs.washington.edu/se3-structured-deep-ctrl/
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Oct 2017.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1; 2025: 2; 2026: 2.
6 papers.
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- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectoriescited by 0
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026Order from Chaos: Physical World Understanding from Glitchy Gameplay Videos23 Jan 2026
- 2025PhyBlock: A Progressive Benchmark for Physical Understanding and Planning via 3D Block Assembly10 Jun 2025
- 2025Inference-Time Enhancement of Generative Robot Policies via Predictive World Modeling2 Feb 2025
- 2024PhysGame: Uncovering Physical Commonsense Violations in Gameplay Videos2 Dec 2024
- 2021Stochastic Image-to-Video Synthesis using cINNs10 May 2021