mlsanityData to 14 Oct 2026

The Query Complexity of Cake Cutting

arXiv 1705.02946 ↗First posted 8 May 2017cs.GTcited by 3

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Abstract (arXiv)

We study the query complexity of cake cutting and give lower and upper bounds for computing approximately envy-free, perfect, and equitable allocations with the minimum number of cuts. The lower bounds are tight for computing connected envy-free allocations among n=3 players and for computing perfect and equitable allocations with minimum number of cuts between n=2 players. We also formalize moving knife procedures and show that a large subclass of this family, which captures all the known moving knife procedures, can be simulated efficiently with arbitrarily small error in the Robertson-Webb query model.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 8 May 2017.

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3 papers.