Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence
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Abstract (arXiv)
Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating approach in most natural language processing today. As an alternative, we propose the use of situated interactions between agents as a driving force for communication, and the framework of Deep Recurrent Q-Networks for evolving a shared language grounded in the provided environment. We task the agents with interactive image search in the form of the game Guess Who?. The images from the game provide a non trivial environment for the agents to discuss and a natural grounding for the concepts they decide to encode in their communication. Our experiments show that the agents learn not only to encode physical concepts in their words, i.e. grounding, but also that the agents learn to hold a multi-step dialogue remembering the state of the dialogue from step to step.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Nov 2016.
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Citing papers per year: 2021: 5; 2022: 2; 2023: 1; 2024: 2; 2025: 3; 2026: 2.
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- 2021Contrasting Centralized and Decentralized Critics in Multi-Agent Reinforcement Learningcited by 54
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- 2024Learning to Ask Informative Questions: Enhancing LLMs with Preference Optimization and Expected Information Gaincited by 21
- 2026The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMscited by 10
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- 2022Towards Learning Abstractions via Reinforcement Learningcited by 2
- 2025TAG: A Decentralized Framework for Multi-Agent Hierarchical Reinforcement Learningcited by 2
- 2023Policy Evaluation in Decentralized POMDPs with Belief Sharingcited by 1
- 2024Guiding Attention in End-to-End Driving Modelscited by 1
3 more
- 2025VQEL: Enabling Self-Play in Emergent Language Games via Agent-Internal Vector Quantizationcited by 0
- 2025Reinforcement Networks: novel framework for collaborative Multi-Agent Reinforcement Learning taskscited by 0
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- 2026Drawing with Strangers: Population Scaling Drives Zero-Shot Mutual Intelligibility in Emergent Sketching9 Jun 2026
- 2026The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMs12 Feb 2026
- 2025Reinforcement Networks: novel framework for collaborative Multi-Agent Reinforcement Learning tasks28 Dec 2025
- 2025VQEL: Enabling Self-Play in Emergent Language Games via Agent-Internal Vector Quantization6 Mar 2025
- 2025TAG: A Decentralized Framework for Multi-Agent Hierarchical Reinforcement Learning21 Feb 2025
- 2024Learning to Ask Informative Questions: Enhancing LLMs with Preference Optimization and Expected Information Gain25 Jun 2024
- 2024Guiding Attention in End-to-End Driving Models30 Apr 2024
- 2023Policy Evaluation in Decentralized POMDPs with Belief Sharing8 Feb 2023
- 2022Towards Learning Abstractions via Reinforcement Learning28 Dec 2022
- 2022MA-Dreamer: Coordination and communication through shared imagination10 Apr 2022
- 2021PatchGame: Learning to Signal Mid-level Patches in Referential Games2 Nov 2021
- 2021Deep Multiagent Reinforcement Learning: Challenges and Directions29 Jun 2021
- 2024Guiding Attention in End-to-End Driving Modelscited by 1
- 2024Guiding Attention in End-to-End Driving Models30 Apr 2024
- 2021Contrasting Centralized and Decentralized Critics in Multi-Agent Reinforcement Learningcited by 54
- 2021Deep Multiagent Reinforcement Learning: Challenges and Directionscited by 42
- 2021Learning to Draw: Emergent Communication through Sketchingcited by 23
- 2021Iterated learning for emergent systematicity in VQAcited by 21
- 2022MA-Dreamer: Coordination and communication through shared imaginationcited by 6
- 2021PatchGame: Learning to Signal Mid-level Patches in Referential Gamescited by 3
- 2022Towards Learning Abstractions via Reinforcement Learningcited by 2
- 2025TAG: A Decentralized Framework for Multi-Agent Hierarchical Reinforcement Learningcited by 2
- 2023Policy Evaluation in Decentralized POMDPs with Belief Sharingcited by 1
- 2025VQEL: Enabling Self-Play in Emergent Language Games via Agent-Internal Vector Quantizationcited by 0
- 2025Reinforcement Networks: novel framework for collaborative Multi-Agent Reinforcement Learning taskscited by 0
- 2026Drawing with Strangers: Population Scaling Drives Zero-Shot Mutual Intelligibility in Emergent Sketchingcited by 0
- 2026Drawing with Strangers: Population Scaling Drives Zero-Shot Mutual Intelligibility in Emergent Sketching9 Jun 2026
- 2025Reinforcement Networks: novel framework for collaborative Multi-Agent Reinforcement Learning tasks28 Dec 2025
- 2025VQEL: Enabling Self-Play in Emergent Language Games via Agent-Internal Vector Quantization6 Mar 2025
- 2025TAG: A Decentralized Framework for Multi-Agent Hierarchical Reinforcement Learning21 Feb 2025
- 2023Policy Evaluation in Decentralized POMDPs with Belief Sharing8 Feb 2023
- 2022Towards Learning Abstractions via Reinforcement Learning28 Dec 2022
- 2022MA-Dreamer: Coordination and communication through shared imagination10 Apr 2022
- 2021PatchGame: Learning to Signal Mid-level Patches in Referential Games2 Nov 2021
- 2021Deep Multiagent Reinforcement Learning: Challenges and Directions29 Jun 2021
- 2021Learning to Draw: Emergent Communication through Sketching3 Jun 2021
- 2021Iterated learning for emergent systematicity in VQA3 May 2021
- 2021Contrasting Centralized and Decentralized Critics in Multi-Agent Reinforcement Learning8 Feb 2021