mlsanityData to 7 Oct 2026

Automatic Bridge Bidding Using Deep Reinforcement Learning

arXiv 1607.03290 ↗First posted 12 Jul 2016cs.AIcited by 6

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Abstract (arXiv)

Bridge is among the zero-sum games for which artificial intelligence has not yet outperformed expert human players. The main difficulty lies in the bidding phase of bridge, which requires cooperative decision making under partial information. Existing artificial intelligence systems for bridge bidding rely on and are thus restricted by human-designed bidding systems or features. In this work, we propose a pioneering bridge bidding system without the aid of human domain knowledge. The system is based on a novel deep reinforcement learning model, which extracts sophisticated features and learns to bid automatically based on raw card data. The model includes an upper-confidence-bound algorithm and additional techniques to achieve a balance between exploration and exploitation. Our experiments validate the promising performance of our proposed model. In particular, the model advances from having no knowledge about bidding to achieving superior performance when compared with a champion-winning computer bridge program that implements a human-designed bidding system.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Jul 2016.

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Citing papers per year: 2021: 1; 2022: 2; 2023: 1; 2024: 1; 2025: 0; 2026: 1.

6 papers.