Improved Regret Bounds for Oracle-Based Adversarial Contextual Bandits
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Abstract (arXiv)
We give an oracle-based algorithm for the adversarial contextual bandit problem, where either contexts are drawn i.i.d. or the sequence of contexts is known a priori, but where the losses are picked adversarially. Our algorithm is computationally efficient, assuming access to an offline optimization oracle, and enjoys a regret of order O((KT)^frac23(log N)^frac13), where K is the number of actions, T is the number of iterations and N is the number of baseline policies. Our result is the first to break the O(T^frac34) barrier that is achieved by recently introduced algorithms. Breaking this barrier was left as a major open problem. Our analysis is based on the recent relaxation based approach of (Rakhlin and Sridharan, 2016).
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Jun 2016.
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Citing papers per year: 2021: 3; 2022: 1; 2023: 4; 2024: 3; 2025: 1; 2026: 1.
13 papers.
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- 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizabilitycited by 44
- 2023Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Banditscited by 18
- 2021Boosting for Online Convex Optimizationcited by 11
- 2021Contextual Games: Multi-Agent Learning with Side Informationcited by 11
- 2024Regret Minimization in Stackelberg Games with Side Informationcited by 7
- 2023Incentivizing High-Quality Content in Online Recommender Systemscited by 6
- 2025Nearly-Optimal Bandit Learning in Stackelberg Games with Side Informationcited by 6
- 2022On Efficient Online Imitation Learning via Classificationcited by 5
- 2024LC-Tsallis-INF: Generalized Best-of-Both-Worlds Linear Contextual Banditscited by 4
- 2024Oracle-Efficient Hybrid Online Learning with Unknown Distributioncited by 3
- 2023An Improved Relaxation for Oracle-Efficient Adversarial Contextual Banditscited by 2
- 2023Best-of-Both-Worlds Linear Contextual Banditscited by 2
- 2026Oracle-Efficient Online Classification with Stochastic Inputs and Adversarial Outputs27 Sep 2026
- 2025Nearly-Optimal Bandit Learning in Stackelberg Games with Side Information31 Jan 2025
- 2024LC-Tsallis-INF: Generalized Best-of-Both-Worlds Linear Contextual Bandits5 Mar 2024
- 2024Regret Minimization in Stackelberg Games with Side Information13 Feb 2024
- 2024Oracle-Efficient Hybrid Online Learning with Unknown Distribution27 Jan 2024
- 2023Best-of-Both-Worlds Linear Contextual Bandits27 Dec 2023
- 2023An Improved Relaxation for Oracle-Efficient Adversarial Contextual Bandits29 Oct 2023
- 2023Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Bandits2 Sep 2023
- 2023Incentivizing High-Quality Content in Online Recommender Systems13 Jun 2023
- 2022On Efficient Online Imitation Learning via Classification26 Sep 2022
- 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability24 Nov 2021
- 2021Contextual Games: Multi-Agent Learning with Side Information13 Jul 2021
1 more
- 2021Boosting for Online Convex Optimization18 Feb 2021
- 2022On Efficient Online Imitation Learning via Classification26 Sep 2022
- 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizabilitycited by 44
- 2023Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Banditscited by 18
- 2021Boosting for Online Convex Optimizationcited by 11
- 2021Contextual Games: Multi-Agent Learning with Side Informationcited by 11
- 2024Regret Minimization in Stackelberg Games with Side Informationcited by 7
- 2023Incentivizing High-Quality Content in Online Recommender Systemscited by 6
- 2025Nearly-Optimal Bandit Learning in Stackelberg Games with Side Informationcited by 6
- 2024LC-Tsallis-INF: Generalized Best-of-Both-Worlds Linear Contextual Banditscited by 4
- 2024Oracle-Efficient Hybrid Online Learning with Unknown Distributioncited by 3
- 2023An Improved Relaxation for Oracle-Efficient Adversarial Contextual Banditscited by 2
- 2023Best-of-Both-Worlds Linear Contextual Banditscited by 2
- 2026Oracle-Efficient Online Classification with Stochastic Inputs and Adversarial Outputscited by 1
- 2026Oracle-Efficient Online Classification with Stochastic Inputs and Adversarial Outputs27 Sep 2026
- 2025Nearly-Optimal Bandit Learning in Stackelberg Games with Side Information31 Jan 2025
- 2024LC-Tsallis-INF: Generalized Best-of-Both-Worlds Linear Contextual Bandits5 Mar 2024
- 2024Regret Minimization in Stackelberg Games with Side Information13 Feb 2024
- 2024Oracle-Efficient Hybrid Online Learning with Unknown Distribution27 Jan 2024
- 2023Best-of-Both-Worlds Linear Contextual Bandits27 Dec 2023
- 2023An Improved Relaxation for Oracle-Efficient Adversarial Contextual Bandits29 Oct 2023
- 2023Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Bandits2 Sep 2023
- 2023Incentivizing High-Quality Content in Online Recommender Systems13 Jun 2023
- 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability24 Nov 2021
- 2021Contextual Games: Multi-Agent Learning with Side Information13 Jul 2021
- 2021Boosting for Online Convex Optimization18 Feb 2021