On the Whittle Index for Restless Multi-armed Hidden Markov Bandits
Not on the map. Why?
Abstract (arXiv)
We consider a restless multi-armed bandit in which each arm can be in one of two states. When an arm is sampled, the state of the arm is not available to the sampler. Instead, a binary signal with a known randomness that depends on the state of the arm is available. No signal is available if the arm is not sampled. An arm-dependent reward is accrued from each sampling. In each time step, each arm changes state according to known transition probabilities which in turn depend on whether the arm is sampled or not sampled. Since the state of the arm is never visible and has to be inferred from the current belief and a possible binary signal, we call this the hidden Markov bandit. Our interest is in a policy to select the arm(s) in each time step that maximizes the infinite horizon discounted reward. Specifically, we seek the use of Whittle's index in selecting the arms. We first analyze the single-armed bandit and show that in general, it admits an approximate threshold-type optimal policy when there is a positive reward for the `no-sample' action. We also identify several special cases for which the threshold policy is indeed the optimal policy. Next, we show that such a single-armed bandit also satisfies an approximate-indexability property. For the case when the single-armed bandit admits a threshold-type optimal policy, we perform the calculation of the Whittle index for each arm. Numerical examples illustrate the analytical results.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Mar 2016.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 5; 2022: 2; 2023: 2; 2024: 1; 2025: 2.
12 papers.
- 2021NeurWIN: Neural Whittle Index Network For Restless Bandits Via Deep RLcited by 27
- 2021Generalized non-stationary banditscited by 8
- 2023Weakly Coupled Deep Q-Networkscited by 6
- 2021Low-Complexity Algorithm for Restless Bandits with Imperfect Observationscited by 3
- 2021Indexability and Rollout Policy for Multi-State Partially Observable Restless Banditscited by 2
- 2022Using Non-Stationary Bandits for Learning in Repeated Cournot Games with Non-Stationary Demandcited by 2
- 2021Monte Carlo Rollout Policy for Recommendation Systems with Dynamic User Behaviorcited by 1
- 2023Indexability of Finite State Restless Multi-Armed Bandit and Rollout Policycited by 1
- 2025Online Learning of Whittle Indices for Restless Bandits with Non-Stationary Transition Kernelscited by 1
- 2022Caching Contents with Varying Popularity using Restless Banditscited by 0
- 2024Influencing Bandits: Arm Selection for Preference Shapingcited by 0
- 2025Lagrangian Relaxation for Multi-Action Partially Observable Restless Bandits: Heuristic Policies and Indexabilitycited by 0
- 2025Lagrangian Relaxation for Multi-Action Partially Observable Restless Bandits: Heuristic Policies and Indexability30 Aug 2025
- 2025Online Learning of Whittle Indices for Restless Bandits with Non-Stationary Transition Kernels22 Jun 2025
- 2024Influencing Bandits: Arm Selection for Preference Shaping29 Feb 2024
- 2023Weakly Coupled Deep Q-Networks28 Oct 2023
- 2023Indexability of Finite State Restless Multi-Armed Bandit and Rollout Policy30 Apr 2023
- 2022Caching Contents with Varying Popularity using Restless Bandits31 Oct 2022
- 2022Using Non-Stationary Bandits for Learning in Repeated Cournot Games with Non-Stationary Demand3 Jan 2022
- 2021NeurWIN: Neural Whittle Index Network For Restless Bandits Via Deep RL5 Oct 2021
- 2021Low-Complexity Algorithm for Restless Bandits with Imperfect Observations9 Aug 2021
- 2021Indexability and Rollout Policy for Multi-State Partially Observable Restless Bandits30 Jul 2021
- 2021Monte Carlo Rollout Policy for Recommendation Systems with Dynamic User Behavior8 Feb 2021
- 2021Generalized non-stationary bandits1 Feb 2021