mlsanityData to 14 Oct 2026

Unbounded Lookahead in WMSO+U Games

arXiv 1509.07495 ↗First posted 24 Sep 2015cs.GT cs.FLcited by 1

Not on the map. Why?

Abstract (arXiv)

Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. We consider delay games with winning conditions expressed in weak monadic second order logic with the unbounding quantifier (WMSO+U), which is able to express (un)boundedness properties. It is decidable whether the delaying player is able to win such a game with bounded lookahead, i.e., if she only skips a finite number of moves. However, bounded lookahead is not always sufficient: we present a game that can be won with unbounded lookahead, but not with bounded lookahead. Then, we consider WMSO+U delay games with unbounded lookahead and show that the exact evolution of the lookahead is irrelevant: the winner is always the same, as long as the initial lookahead is large enough and the lookahead tends to infinity.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 24 Sep 2015.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.