mlsanityData to 14 Oct 2026

Poker-CNN: A Pattern Learning Strategy for Making Draws and Bets in Poker Games

arXiv 1509.06731 ↗First posted 22 Sep 2015cs.AIcited by 2

Not on the map. Why?

Abstract (arXiv)

Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our poker player learns through iterative self-play, and improves its understanding of the game by training on the results of its previous actions without sophisticated domain knowledge. We evaluate our system on three poker games: single player video poker, two-player Limit Texas Hold'em, and finally two-player 2-7 triple draw poker. We show that our model can quickly learn patterns in these very different poker games while it improves from zero knowledge to a competitive player against human experts. The contributions of this paper include: (1) a novel representation for poker games, extendable to different poker variations, (2) a CNN based learning model that can effectively learn the patterns in three different games, and (3) a self-trained system that significantly beats the heuristic-based program on which it is trained, and our system is competitive against human expert players.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 22 Sep 2015.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2022: 1; 2023: 0; 2024: 1.

2 papers.