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Utility-based Dueling Bandits as a Partial Monitoring Game

arXiv 1507.02750 ↗First posted 10 Jul 2015cs.LGcited by 4

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Abstract (arXiv)

Partial monitoring is a generic framework for sequential decision-making with incomplete feedback. It encompasses a wide class of problems such as dueling bandits, learning with expect advice, dynamic pricing, dark pools, and label efficient prediction. We study the utility-based dueling bandit problem as an instance of partial monitoring problem and prove that it fits the time-regret partial monitoring hierarchy as an easy - i.e. Theta (sqrt{T})- instance. We survey some partial monitoring algorithms and see how they could be used to solve dueling bandits efficiently. Keywords: Online learning, Dueling Bandits, Partial Monitoring, Partial Feedback, Multiarmed Bandits

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Jul 2015.

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4 papers.