Settling Some Open Problems on 2-Player Symmetric Nash Equilibria
Not on the map. Why?
Abstract (arXiv)
Over the years, researchers have studied the complexity of several decision versions of Nash equilibrium in (symmetric) two-player games (bimatrix games). To the best of our knowledge, the last remaining open problem of this sort is the following; it was stated by Papadimitriou in 2007: find a non-symmetric Nash equilibrium (NE) in a symmetric game. We show that this problem is NP-complete and the problem of counting the number of non-symmetric NE in a symmetric game is #P-complete. In 2005, Kannan and Theobald defined the "rank of a bimatrix game" represented by matrices (A, B) to be rank(A+B) and asked whether a NE can be computed in rank 1 games in polynomial time. Observe that the rank 0 case is precisely the zero sum case, for which a polynomial time algorithm follows from von Neumann's reduction of such games to linear programming. In 2011, Adsul et. al. obtained an algorithm for rank 1 games; however, it does not solve the case of symmetric rank 1 games. We resolve this problem.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 2 Dec 2014.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2025: 1.
1 paper.
- 2025Computing Game Symmetries and Equilibria That Respect Them15 Jan 2025