mlsanityData to 7 Oct 2026

ThunderSyncRL: Lossless Acceleration of Agentic Reinforcement Learning

arXiv 2610.05935 ↗First posted 5 Oct 2026cs.LG cs.AIcited by 0

On the map: LLM agents and tool use → Reinforcement learning for LLM agents

Abstract (arXiv)

Language models are moving beyond generating answers to pursuing long-horizon goals in interactive environments. Post-training these agents requires long, heterogeneous trajectories, and synchronous systems leave learner engines idle until rollout and verification finish. To squeeze out these pipeline bubbles, asynchronous training overlaps rollout and learning across updates, but comes at the cost of policy staleness. We introduce ThunderSyncRL, which starts gradient computation as soon as all required inputs are fixed, without policy staleness. For group relative policy optimization (GRPO), ThunderSyncRL computes each trajectory's score gradient as soon as the reward for that trajectory arrives, without waiting for the group. For on-policy distillation (OPD), it computes gradients for each completed agentic turn's teacher-scored actions while tool calls run in the sandbox. We prove that gradient streaming produces the same GRPO and OPD updates as batch-synchronous training, without changing either objective. On SWE-bench Verified and Terminal Bench 4.0, we train models to the same performance up to 1.9 × faster than synchronous training. With zero policy staleness, ThunderSyncRL also outperforms asynchronous training at a fixed budget by up to 2.47 percentage points.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. First posted on arXiv 5 Oct 2026.

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