Exact Fast Batch Simulation for Tabular Reinforcement Learning
On the map: Deep reinforcement learning methods → RL theory and sample complexity also fits: Deep RL algorithms and representations
Abstract (arXiv)
Simulation is a fundamental computational primitive in reinforcement learning (RL), yet conventional simulation explicitly generates individual trajectories even when downstream procedures use only aggregate statistics. To address this, we develop an exact fast-simulation framework for finite-horizon tabular Markov decision processes. Our framework has two complementary modes. In direct batch simulation, a batch is represented by its aggregate Markov flow. With sufficient parallel simulation resources, this flow can be obtained by trajectory aggregation; when such simulation is unavailable or costly but the initial state and transition distributions are directly accessible, we instead generate an identically distributed flow through forward Markov-flow sampling without materializing individual trajectories. The latter reduces the simulator-side computational dependence on batch size m from O(m) to O(1). In adaptive batch simulation, when batch length is determined by a data-dependent condition, exact multivariate-hypergeometric splitting recursively refines a candidate Markov flow while preserving the conditional law, reducing the cost dependence on m from O(m) to O(log m). Together, these modes accelerate simulation by keeping trajectories aggregated whenever possible and refining flows only when required to locate data-dependent boundaries. The framework applies broadly across simulator-based, offline, and online batch or stage-based RL, as illustrated with representative algorithms from each setting.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 3 Oct 2026.
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