Optimal Planning in a Dynamic World
Not on the map. Why?
Abstract (arXiv)
Background: We address the problem of planning when the set of feasible states or actions changes over time. For example, in the problem of path planning among moving obstacles (sometimes known as SIPP), the feasibility of being at a particular location can change as the obstacles move. Or, the action of boarding a particular train is feasible only while it is stopped at the station. This dynamism means that the optimal plan and its duration can change depending on when execution begins. In practice, execution start time is often unknown until planning has completed or another agent gives the go-ahead. However, most prior planning work either ignores dynamism or assumes a known start time. This makes it straightforward to assess state and action feasibility but is impractical for some applications. Objectives: In this paper, we relax the assumption of a known start time. We define the setting of em any-start-time planning and provide algorithms for it. Methods: We present a data structure called a compound arrival time function (cATF) that compactly encodes the optimal plan as a function of start time. We provide general-purpose planning algorithms, based on heuristic graph search, that assemble cATFs by propagating functions along edges instead of scalar costs. Results: We prove that the size of a cATF is at most linear in the problem size. An experimental evaluation of an implementation for the specific problem of SIPP shows that, on difficult problems, agents that rely on replanning often fail, while any-start-time algorithms using cATFs can quickly look up the optimal plan once the execution start time is known. Conclusions: By enabling efficient representations and reasoning for time-dependent plans, this work provides a foundation for planning in dynamic worlds.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 7 of its 44 references that are in the map. First posted on arXiv 2 Oct 2026.
Builds on
7 of 44 references.
References · 7
- 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 199
- 2021Improving Continuous-time Conflict Based Searchcited by 11
- 2024Domain-Independent Dynamic Programmingcited by 3
- 2024Safe Interval Randomized Path Planning For Manipulatorscited by 2
- 2024Planning and Acting While the Clock Tickscited by 1
- 2026Precomputing Multi-Agent Path Replanning Using Temporal Flexibilitycited by 1
- 2026Bridging Multi-Valued Heuristics and Dimensionality Reduction in Multi-Objective Searchcited by 1
Built on by
Not cited yet.