Crossing the Cyber Divide: Sim-to-Sim and Sim-to-Real Transfer for RL Agents
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Abstract (arXiv)
Cyber attack agents are typically trained and evaluated within a single simulator, making it unclear whether learned policies transfer beyond the environments in which they were developed. This limitation hinders both deployment and fair comparison, as cyber simulators differ substantially in their state representations, observation models, and action spaces. In this paper, we study policy transfer across cyber environments and argue that simulator-to-simulator and simulator-to-real transfer can be viewed as instances of the same underlying alignment problem. We propose a framework that separates state alignment from action translation, enabling a policy trained in one environment to operate in another without retraining. We evaluate transfer across four cyber platforms, CyberBattleSim, NetSecGame, CyberWheel, and NASim, including emulated deployments in NASim. Our experiments show that zero-shot transfer is feasible, fully preserving source-policy performance in closely aligned environments and achieving 45.2% win rates when transferring policies whose source performance is 60.5%. In emulated virtual machine environments, transferred policies exhibit a Jensen-Shannon divergence of 0.085 from native policies, indicating strong behavioral similarity. Code and benchmarks are available at: https://anonymous.4open.science/r/RL-Transfer-between-env-4F47/.
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References · 13
- 2015Domain-Adversarial Training of Neural Networkscited by 3,023
- 2014Unsupervised Domain Adaptation by Backpropagationcited by 1,906
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
- 2020Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Surveycited by 388
- 2017Learning Invariant Feature Spaces to Transfer Skills with Reinforcement Learningcited by 84
- 2021CybORG: A Gym for the Development of Autonomous Cyber Agentscited by 58
- 2022Transferability in Deep Learning: A Surveycited by 57
- 2020Domain-Adaptive Few-Shot Learningcited by 40
- 2025A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Modelscited by 36
- 2023Similarity-based Knowledge Transfer for Cross-Domain Reinforcement Learningcited by 3
- 2023Unified Emulation-Simulation Training Environment for Autonomous Cyber Agentscited by 1
- 2023Towards Autonomous Cyber Operation Agents: Exploring the Red Casecited by 1
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- 2025PHASE: Passive Human Activity Simulation Evaluationcited by 1
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