mlsanityData to 14 Oct 2026

Evolution of fairness in multi-objective reinforcement learning framework

arXiv 2609.34114 ↗First posted 28 Sep 2026cs.LG cond-mat.dis-nncited by 0

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

Fairness, as a fundamental social norm, continues to pose a longstanding puzzle regarding its emergence. Traditional game-theoretic models largely rely on the assumption of Homo economicus, wherein individuals are purely rational and self-interested, acting solely to maximize material payoffs. Such accounts, however, overlook the multidimensional nature of human decision-making, which is often shaped also by other considerations beyond economic incentives. To address this gap, we propose a multi-objective reinforcement learning framework that models the evolution of fairness as a dynamic trade-off between material payoff maximization and fairness-driven moral behavior, regulated by a fairness pressure coefficient. Using simulations of a two-objective Q-learning ultimatum game, we find that increased fairness pressure promotes fair outcomes, as expected. Strikingly, however, under moderate pressure, responder behavior reverses: responders become ``forgiving" by accepting low offers -- a pattern in line with our daily experience. Microscopic analyses reveal that this strategy reversal stems from competition between payoff-maximizing and fairness-oriented preferences. We further extend our framework to an asymmetric setting, where proposers and responders assign different weights to the two objectives. Overall, our work expands the reinforcement learning paradigm from a single-objective to a multi-objective formulation, offering a versatile tool for elucidating a broader range of human social behaviors.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 0 of its 9 references that are in the map. First posted on arXiv 28 Sep 2026.

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