What Looks Like a Capability Limit in Vision-Language Models Is a Readout Limit
On the map: Multimodal LLMs / vision-language models → VLM benchmarks and visual reasoning also fits: Prompt learning and adaptation of CLIP
Abstract (arXiv)
Benchmarks for vision-language models offer their answer choices in some convention: a letter, a color name, a pixel coordinate. That convention is treated as neutral. We find it is not, and that the limits a benchmark reports can belong to the readout rather than to the model. On 200 COCO photographs, Qwen3-VL-4B picks the correct one of nine locations for a named object 68.5% of the time when the locations are given in English and 20.0% when the same locations are given as pixel coordinates. Chance is 11.1%. The cost arises when the answer options are coordinates; giving the model a coordinate in the question instead costs 3.5 points and is not significant. The gap holds on a 4x4 grid, under 8-bit rather than 4-bit quantization, and in every slice by object size, boundary distance and category. It also decides which model wins. Two models that tie under English names differ by 39 points in one coordinate system and by 54 in the other, in opposite directions. On the color task, three of the four open models capable of the task show the penalty; on photographs, two of three open models do, and so does Gemini, at 11.1 points on parseable answers (p = 1e-4). GPT-4o does not. To ask whether a model reads a coordinate at all, we attach the wrong name to each one and record which the model follows. Color options written as hue angles are followed below chance; a normalized pixel convention is followed at four times chance. This tells apart conventions a model can use from ones it cannot, though it did not predict accuracy on two untried conventions. Five models also name the same color wheel five different ways, so a fixed answer vocabulary is not neutral across models either. Five times during this work we measured a capable model as incapable because our scorer and the model disagreed about what an answer looks like. We report each case. They are the phenomenon in miniature.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 16 of its 20 references that are in the map. First posted on arXiv 23 Sep 2026.
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16 of 20 references.
Closest ancestors · 5
Same direction, newest first
- 2026Do Vision-Language Models See or Guess? Measuring and Reducing Textual-Prior Reliance with a Phrasing-Controlled Benchmark9 Jun
- 2026LocateAnything: Fast and High-Quality Vision-Language Grounding with Parallel Box Decoding26 May
- 2026Seeing without Looking: Do Vision-Language Benchmarks Really Test Vision?21 May
- 2025Benchmarking and Mitigating MCQA Selection Bias of Large Vision-Language Models20 Sep
- 2023GLaMM: Pixel Grounding Large Multimodal Model6 Nov
Other references · 11
- 2014Microsoft COCO: Common Objects in Contextcited by 17,608
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2025Qwen3-VL Technical Reportcited by 2,793
- 2023MMBench: Is Your Multi-modal Model an All-around Player?cited by 2,141
- 2023Large Language Models Are Not Robust Multiple Choice Selectorscited by 486
- 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agentscited by 95
- 2025PointArena: Probing Multimodal Grounding Through Language-Guided Pointingcited by 31
- 2025Improving LLM First-Token Predictions in Multiple-Choice Question Answering via Output Prefillingcited by 6
- 2025Improving GUI Grounding with Explicit Position-to-Coordinate Mappingcited by 4
- 2026MMGist: A Comprehensive Multimodal Benchmark for 2027cited by 3
- 2026Show, Don't Tell: Evaluating Spatial Cognition in Generative Pixels Rather Than LLM Textcited by 2
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