AquaOrbit: Sim-to-Real Reinforcement Learning for Underwater Target Orbiting under Intermittent Visual Feedback
On the map: Deep reinforcement learning methods → RL for robot navigation and UAV control
Abstract (arXiv)
Intermittent visual loss disrupts target-relative feedback during underwater orbiting, making it difficult to maintain coordinated motion and reacquire a moving target. We present AquaOrbit, a reinforcement-learning controller with a recovery module for underwater target orbiting under interrupted visual feedback. During detection loss, the recovery module uses latched line-of-sight, roll, and depth references to support stabilization and target reacquisition. We train the controller in Isaac Sim with dynamics, observation, and vision-loss randomization. Evaluated without retraining in Gazebo/ROS2 under a different physics engine and perception perturbations, AquaOrbit completes 20/20 orbiting trials in each of the static- and moving-target conditions on an unseen variable-depth 3-D trajectory. In the moving-target condition, it reduces mean line-of-sight error by approximately 46% relative to a PID-based visual servoing controller with recovery while maintaining comparable path-tracking accuracy; removing the recovery module reduces completion to 9/20. Zero-shot physical deployment with fully onboard perception and control demonstrates elliptical, figure-eight, and variable-depth circular trajectories, including the latter two trajectory types absent from training. The robot maintains attitude stability during manual occlusions lasting up to 8s and reacquires the target within 2.5s in the reported attitude-induced field-of-view loss events.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods. Builds on 10 of its 24 references that are in the map. First posted on arXiv 21 Sep 2026.
Builds on
10 of 24 references.
Closest ancestors · 2
Same direction, newest first
- 2025MarineGym: A High-Performance Reinforcement Learning Platform for Underwater Robotics12 Mar
- 2024Learning to Swim: Reinforcement Learning for 6-DOF Control of Thruster-driven Autonomous Underwater Vehicles30 Sep
Other references · 8
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
- 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 672
- 2024AI Flow at the Network Edgecited by 46
- 2026Enhancing Neural Video Compression of Static Scenes with Positive-Incentive Noisecited by 3
- 2023A reinforcement learning path planning approach for range-only underwater target localization with autonomous vehiclescited by 1
- 2023Sim-to-Real Transfer of Adaptive Control Parameters for AUV Stabilization under Current Disturbancecited by 1
- 2024Virtual Elastic Tether: a New Approach for Multi-agent Navigation in Confined Aquatic Environmentscited by 1
- 2025Confined Space Underwater Positioning Using Collaborative Robotscited by 1
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026AquaCap: A Training-Free Underwater Embodied Agent with Code-as-Policy ↗
- 2026Towards End to End Motion Planning and Execution for Autonomous Underwater Vehicles Using Reinforcement Learning
- 2026AquaWAM: A Dynamics-aware World Action Model for Underwater Embodied Agents
- 2026Sim-to-Real Transfer and Robustness Evaluation of Reinforcement Learning Control with Integrated Perception on an ASV for Floating Waste Capture
- 2025When Motion Learns to Listen: Diffusion-Prior Lyapunov Actor-Critic Framework with LLM Guidance for Stable and Robust AUV Control in Underwater Tasks
- 2026WasserMan: Benchmark for Underwater Manipulation Policy Learning ↗
- 2026Underwater Embodied Intelligence for Autonomous Robots: A Constraint-Coupled Perspective on Planning, Control, and Deployment ↗
- 2020Vision-Based Goal-Conditioned Policies for Underwater Navigation in the Presence of Obstacles