mlsanityData to 14 Oct 2026

Weave: Fine-Grained Dynamic SM Scheduling in an MoE Megakernel for Compute-Communication Overlap

arXiv 2609.21483 ↗First posted 18 Sep 2026cs.DCcited by 0

On the map: Mixture-of-experts → Efficient MoE training and inference systems

Abstract (arXiv)

Mixture-of-Experts (MoE) inference under expert parallelism (EP) turns each MoE layer into a distributed computation with costly dispatch and combine communication. State-of-the-art systems reduce this cost through communication-computation overlap, splitting the GPU's SMs for communication and computation respectively. However, this approach still leaves GPU resources wasted along two dimensions. Spatially, the best SM split is determined by each layer's routing result and varies across layers and GPUs, so fixed policies mismatch the workload and waste either NVLink bandwidth or compute throughput. Temporally, complex MoE data dependencies introduce bubbles that leave SMs idle. We present Weave, to our knowledge the first MoE overlap system that performs fine-grained dynamic SM scheduling - deciding per layer and per GPU by routing results at runtime. Once routing completes, each layer's communication and computation volumes become known; Weave exploits this predictability through a lightweight cost model running inside the persistent megakernel: a spatial scheduler partitions SMs into communication workers and computation workers to match the communication/computation throughput ratio, and a temporal scheduler coordinates the two worker groups to minimize SM idleness. On 4x H100 SXM GPUs across six mainstream MoE models, Weave achieves a 2.89x geometric-mean MoE-layer speedup and a 1.33x geometric-mean end-to-end speedup over five state-of-the-art baselines.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Efficient MoE training and inference systems, one of 12 directions in Mixture-of-experts. Builds on 12 of its 30 references that are in the map. First posted on arXiv 18 Sep 2026.

Builds on

12 of 30 references.

Closest ancestors · 5

Same direction, newest first

  1. 2026UniEP: Unified Expert-Parallel MoE MegaKernel for LLM Training21 Apr
  2. 2025FlowMoE: A Scalable Pipeline Scheduling Framework for Distributed Mixture-of-Experts Training30 Sep
  3. 2025Comet: Fine-grained Computation-communication Overlapping for Mixture-of-Experts27 Feb
  4. 2024Lancet: Accelerating Mixture-of-Experts Training via Whole Graph Computation-Communication Overlapping30 Apr
  5. 2022Accelerating Distributed MoE Training and Inference with Lina31 Oct

Other references · 7

  1. 2021Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsitycited by 3,073
  2. 2020GShard: Scaling Giant Models with Conditional Computation and Automatic Shardingcited by 1,631
  3. 2024DeepSeekMoE: Towards Ultimate Expert Specialization in Mixture-of-Experts Language Modelscited by 867
  4. 2024OLMoE: Open Mixture-of-Experts Language Modelscited by 301
  5. 2025Triton-distributed: Programming Overlapping Kernels on Distributed AI Systems with the Triton Compilercited by 25
  6. 2025TokenWeave: Efficient Compute-Communication Overlap for Distributed LLM Inferencecited by 14
  7. 2025FlashFormer: Whole-Model Kernels for Efficient Low-Batch Inferencecited by 3

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Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Analytical Resource Management for Fine-grained MoE Computation-Communication Overlap
  2. 2026Fine-grained Computation-Communication Overlap via Tile-level Signaling and Scheduling for Mixture-of-Experts
  3. 2026Accelerating MoE with Dynamic In-Switch Computing on Multi-GPUs
  4. 2026Efficient Expert-Parallel Communication on PCIe-Connected Consumer GPUs
  5. 2026DALI: A Workload-Aware Offloading Framework for Efficient MoE Inference on Local PCs
  6. 2025FAST: An Efficient Scheduler for All-to-All GPU Communication
  7. 2026MoE-Hub: Taming Software Complexity for Seamless MoE Overlap with Hardware-Accelerated Communication on Multi-GPU Systems
  8. 2026A Scheduling Framework for Efficient MoE Inference on Edge GPU-NDP Systems