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Spectral Prioritized Sweeping in Nonstationary Reinforcement Learning

arXiv 2609.06186 ↗First posted 5 Sep 2026cs.LGcited by 0

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Abstract (arXiv)

Prioritized Sweeping (PS) accelerates model-based reinforcement learning by selecting backups according to Bellman residual magnitude. In nonstationary reward settings, however, the canonical priority score is shortsighted: after a localized reward shift, residuals propagate only through realized backups, so bottlenecked or topologically distant state estimates may remain static under a limited replanning budget. We introduce the Graph Topology Augmentation framework, which employ the graph's resolvent and its diffusion semantic, to augment the inquired signal. Our application, Graph Topology Augmentation for Prioritized Sweeping (GTA-PS), or which the alias Spectral Prioritized Sweeping (SPS) might be more universal, provides a drop-in ordering score for the setting of fixed dynamics and changing state rewards. GTA-PS uses a smootherized policy, inducing a transition chain, with its in- and out-Laplacian. The standard priority key is augmented with a mixing of regularized Laplacian inverses diffusing the residual magnitude. Furthermore, the topology contribution is annealed by a scheduler based on the Second Largest Eigenvalue Modulus (SLEM), allowing its scale to adapt to the chain's mixing regime. We prove that the forward potential coincides with geometric discounted residual propagation and show that GTA-PS gives active priority instantly to all states. Tabular experiments on FourRooms and GARNET domains demonstrate improved replanning efficiency over standard PS under both exact DP and Dyna-style host planners.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 19 of its 70 references that are in the map. First posted on arXiv 5 Sep 2026.

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References · 19

  1. 2019Optuna: A Next-generation Hyperparameter Optimization Frameworkcited by 2,455
  2. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  3. 2017Hindsight Experience Replaycited by 1,096
  4. 2015Prioritized Experience Replaycited by 1,070
  5. 2019When to Trust Your Model: Model-Based Policy Optimizationcited by 753
  6. 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 320
  7. 2020Towards Continual Reinforcement Learning: A Review and Perspectivescited by 268
  8. 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 256
  9. 2023Safety-Gymnasium: A Unified Safe Reinforcement Learning Benchmarkcited by 135
  10. 2017A Laplacian Framework for Option Discovery in Reinforcement Learningcited by 108
  11. 2019Reinforcement Learning to Optimize Long-term User Engagement in Recommender Systemscited by 90
  12. 2017Eigenoption Discovery through the Deep Successor Representationcited by 85
7 more
  1. 2020Reinforcement Learning for Non-Stationary Markov Decision Processes: The Blessing of (More) Optimismcited by 75
  2. 2019Discovering Options for Exploration by Minimizing Cover Timecited by 30
  3. 2021Towards Better Laplacian Representation in Reinforcement Learning with Generalized Graph Drawingcited by 22
  4. 2018Efficient Model-Based Deep Reinforcement Learning with Variational State Tabulationcited by 20
  5. 2014Topological Value Iteration Algorithmscited by 13
  6. 2023Proper Laplacian Representation Learningcited by 9
  7. 2013Planning by Prioritized Sweeping with Small Backupscited by 6

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