CrabOS: An Operating System for Human-AI Co-inhabitation
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Abstract (arXiv)
AI agents are evolving into long-running computational entities that can invoke tools, maintain memory, and complete complex tasks across applications. In real-world settings, completing a task often requires humans and AI to take turns leading its execution. Such alternation depends on the seamless handoff of the work state of the task between humans and AI. Existing agent systems, however, provide humans and AI with separate work environments. AI agents must therefore rely on additional bridges to continue work: either developers build task-specific interfaces to access the work state, or users manually transfer relevant parts of it through screenshots or textual descriptions. Both approaches make handoffs costly and scale poorly. We propose Human-AI Co-inhabitation, a type of work environment that enables humans and AI to seamlessly take turns continuing work on the same task, and design and implement CrabOS to realize this concept. CrabOS represents the work state as natural-language-readable text objects shared by humans and AI, allowing both to access and manipulate it directly through the same auditable interface without bridges. Case studies show that CrabOS elevates support for complex tasks with alternating human and AI leadership from bridge-dependent application-level solutions to native operating-system capabilities, which provide a new foundation for developing and running AI agents.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 3 of its 12 references that are in the map. First posted on arXiv 28 Aug 2026.
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References · 3
- 2024AIOS: LLM Agent Operating Systemcited by 97
- 2025UFO2: The Desktop AgentOScited by 41
- 2026AOHP: An Open-Source OS-Level Agent Harness for Personalized, Efficient and Secure Interactioncited by 2
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