mlsanityData to 7 Oct 2026

Self-Supervised Graph Representation Learning for In-The-Wild Wearable and Smartphone based Emotion Recognition

arXiv 2608.22387 ↗First posted 23 Aug 2026cs.LG cs.AI eess.SPcited by 0

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Abstract (arXiv)

Wearable and smartphone-based emotion recognition (WER) remains a challenging setting in affective computing, due to the notorious difficulty and bias associated with in-the-wild label collection. The high inter-and intra-subject emotional variability motivates us to explore WER modeling through graph node classification in a limited resources learning scheme powered by Self-Supervised Learning (SSL) graph masking augmentation tasks. We employ a subgraph sampling approach during training, utilizing labeled and unlabeled data, along with supervised, semi-supervised, and SSL mechanisms in a multi-task inductive graph neural network architecture. Our evaluations on K-EmoPhone through leave-one-group-out cross-validation in the binary arousal and valence tasks yield average accuracy gains of 4.3% and 7.8%, compared to the full resource setting, utilizing only 20% and 25% of the labels, respectively. Our model analysis sheds light on the relation of SSL graph augmentations to emotional arousal and valence and justifies the approach of SSL-driven subgraph training for in-the-wild WER.

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References · 11

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  10. 2023Transformer-based Self-supervised Multimodal Representation Learning for Wearable Emotion Recognitioncited by 17
  11. 2022Self-supervised Graphs for Audio Representation Learning with Limited Labeled Datacited by 8

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