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Online Bipartite Matching with Reusable Capacity under Non-Stationary Rewards

arXiv 2608.18130 ↗First posted 24 Jul 2026math.OC cs.LGcited by 0

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Abstract (arXiv)

We study online bipartite matching with reusable server capacity and non-stationary rewards. Jobs arrive sequentially, reveal compatible servers, reward rates, and processing durations, and must be accepted or rejected irrevocably. An accepted job occupies one unit of server capacity only during its processing interval, so an assignment may displace an unknown sequence of future jobs. Existing guarantees are typically calibrated by a global reward range, which can become arbitrarily large when rewards drift over a long horizon. We instead impose a locally bounded reward condition: reward rates of jobs that can compete for the same server within a relevant time window differ by at most a factor δ. Under this condition, we develop two BALANCE-type algorithms with time-aware opportunity-cost losses. TS-BAL maximizes cumulative blocking losses over feasible reuse schedules and achieves a competitive ratio of 2ln(δ D)+mathcal O(lnln(δvee D)). GR-BAL uses a greedy relaxation of this loss and achieves ln(δ D)+mathcal O(lnln(δvee D)), matching a lower bound of ln(δ D) in the leading term. Numerical experiments demonstrate robust performance under substantial global reward drift and favorable finite-capacity performance.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 2 of its 40 references that are in the map. First posted on arXiv 24 Jul 2026.

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References · 2

  1. 2025Online Job Assignmentcited by 1
  2. 2025Robustness of Online Inventory Balancing to Inventory Shockscited by 1

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