mlsanityData to 14 Oct 2026

Solvable Sokoban Without a Solver via Diffusion

arXiv 2608.15958 ↗First posted 16 Aug 2026cs.AI cs.GT cs.LGcited by 1

On the map: Diffusion models → Discrete and text diffusion

Abstract (arXiv)

Deciding whether a Sokoban puzzle is solvable is PSPACE-complete (Culberson, 1997): solutions can be exponentially long and there is no short certificate to check. Solvability is also a fragile property, since even a single misplaced wall can silently render an entire puzzle unsolvable. In this work, we show that a transformer-based discrete diffusion model trained purely on tile completion, with no access to solvers, rewards, or solvability labels, achieves a solvability rate of 77.4%, with 94.5% of the remaining failures rendered solvable by removing a single wall. In other words, a global, search-heavy property follows from a local training objective: trained only to fill in masked cells, the model inherits solvability it was never trained on. An autoregressive model factorizes as p(ck mid c1 dots ck-1), meaning a fixed order, always conditioned on a prefix. Masked diffusion does not: it hides a random subset of cells and learns p(ck mid any subset), so at generation time it can reveal cells in any order, each one conditioned on everything already placed, wherever it sits on the board. A puzzle's difficulty comes from exactly this kind of non-local interaction, a decision in one part of the grid constraining what will work somewhere else entirely. A generator that is not locked into a single fixed order is therefore a better structural match for the problem than one that is. The training pipeline is adapted from MD4 (Shi et al., 2024) and the dataset is DeepMind's Boxoban (Guez et al., 2019). The trained model and instructions for generating puzzles are publicly available.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Discrete and text diffusion, one of 14 directions in Diffusion models. Builds on 5 of its 7 references that are in the map. First posted on arXiv 16 Aug 2026.

Builds on

5 of 7 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024Simplified and Generalized Masked Diffusion for Discrete Data6 Jun

Other references · 4

  1. 2017Attention Is All You Needcited by 60,361
  2. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
  3. 2021Structured Denoising Diffusion Models in Discrete State-Spacescited by 1,719
  4. 2019An investigation of model-free planningcited by 66

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Citing papers per year: 2026: 1.

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  1. 2026Can Continuous-Time Diffusion Models Generate and Solve Globally Constrained Discrete Problems? A Study on Sudoku
  2. 2026Diffusion as a Training Curriculum for Timestep-Free Iterative Reasoning
  3. 2025Train for the Worst, Plan for the Best: Understanding Token Ordering in Masked Diffusions
  4. 2026Let It Go or Learn to Self-Correct: Continuous Diffusion for Constrained Discrete Tasks
  5. 2026DiBS: Diffusion-Informed Branch Selection
  6. 2026On the Trainability of Masked Diffusion Language Models via Blockwise Locality
  7. 2025Accelerated Sampling from Masked Diffusion Models via Entropy Bounded Unmasking
  8. 2025Variational Masked Diffusion Models