mlsanityData to 14 Oct 2026

A Framework for Designing Reward Functions: From Objectives to Features to Human-Aligned Reward Functions

arXiv 2608.12302 ↗First posted 12 Aug 2026cs.LGcited by 0

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Abstract (arXiv)

We present a formal process to enable non-experts to instantiate and iterate on human-aligned reward functions, i.e. reward functions that adhere to a given preference ordering over trajectories. Given a task described in natural language, our process produces a linear reward function in three steps: distill the task's objectives into a set of fundamental objectives and derive measurable outcome variables that capture those fundamental objectives, select a causally representative subset of outcome variables as the reward terms, and fit weights to those reward terms via preference elicitation. Our contributions describe the first step and formalize the latter two steps. The first is a guided workflow for deriving outcome variables. The second is a reduction of reward term selection to minimum-cost partial cover on a causal DAG, solved in polynomial time via max-flow. The third is a geometric framing of weight fitting as a convex feasibility problem iteratively narrowed by preference queries, solved by existing separation oracle methods. To the best of our knowledge, this is the first reward-design method that maintains a deterministically conflict-free feasible weight region, narrowed to a desired tolerance via a separation oracle with O(n log kappa) preference queries.

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References · 6

  1. 2022Training language models to follow instructions with human feedbackcited by 15,971
  2. 2017Deep reinforcement learning from human preferencescited by 3,912
  3. 2016Successor Features for Transfer in Reinforcement Learningcited by 340
  4. 2019Challenges of Real-World Reinforcement Learningcited by 291
  5. 2021Reward (Mis)design for Autonomous Drivingcited by 104
  6. 2020An Improved Cutting Plane Method for Convex Optimization, Convex-Concave Games and its Applicationscited by 57

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