CodecArena: Codec Quality Assessment via Visual Reinforcement Learning
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Abstract (arXiv)
Video coding is advancing into the low and ultra-low bitrate regime, driven by end-to-end codecs that replace the hand-crafted pipeline with jointly optimized neural networks and generative codecs that exploit the priors of video generation models. Yet the dominant metrics, LPIPS and DISTS, measure feature and texture similarity rather than content fidelity: a reconstruction that hallucinates a wrong face or blurs text into convincing strokes can still score well, even when a human rejects it instantly. To address this, we propose CodecArena, the first vision-language framework for video coding quality assessment, casting codec evaluation as source-conditioned comparative reasoning between a reference and its reconstructions. We optimize CodecArena with Facet-GRPO, a visual reinforcement learning scheme that aligns pairwise codec preferences while grounding the verdict in five fidelity facets: identity, objects, text, texture, and temporal consistency. Its facet-anchored reward uses automatically derived facet directions as weak anchors, rather than human per-facet labels, to prevent any single sub-score from dominating the holistic preference and to yield interpretable fine-grained quality judgments. To support training and evaluation in this underexplored regime, we construct two complementary resources: CodecArena-1K, a fully automatic preference dataset of 1,500 comparison groups built from traditional, neural, and generative codec reconstructions with fused vision-language and objective supervision; and CodecArena-Bench, a human-ranked benchmark with source-disjoint videos for fair out-of-domain evaluation. Extensive experiments demonstrate that CodecArena achieves state-of-the-art agreement with human judgments on source-disjoint content across diverse codecs and bitrates, surpassing perceptual metrics and prior vision-language evaluators.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 28 of its 38 references that are in the map. First posted on arXiv 10 Aug 2026.
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References · 28
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16 more
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