mlsanityData to 7 Oct 2026

FedSceneX: Time-to-Target Orchestration for Same-Scene Multimodal Federated Edge Learning

arXiv 2608.07730 ↗First posted 7 Aug 2026cs.NIcited by 2

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Abstract (arXiv)

Federated learning at the sensing edge is typically evaluated by communication rounds, yet a round does not represent a fixed amount of work. Even on identical hardware, the methods we compare require 3.3 to 9.8 hours per round, which makes round-based comparisons misleading. The problem is more obvious for same-scene multimodal clients, since camera, video, LiDAR, and radar workloads differ substantially in training and communication cost, while existing methods treat the modality composition of each round as fixed. To address it, we introduce FedSceneX, an orchestrator that jointly determines round composition to maximize learning value per active hour. The optimization method, Value-per-Hour Pricing (VHP), converts the fractional objective through a parametric transformation and dualizes the uplink constraint, yielding a closed-form client price whose weights capture resource shadow costs. Based on these prices, FedSceneX selects clients subject to a modality coverage constraint, allocates precision through reverse water filling, and assigns updates to edge servers. On the full nuScenes benchmark with fifteen clients and twelve baselines, FedSceneX reduces the active time per round to 3.31 hours, compared with 4.85 to 9.78 hours for the baselines. Across all random seeds, it achieves the highest accuracy within a twenty-hour budget while preserving all four modalities. Its advantage persists from ten to forty-five hours, after which conventional methods overtake it.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Aug 2026.

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