Training Small LLMs as Spatial Multi-Agent Policies
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
Training LLM-based multi-agent systems with multi-agent reinforcement learning is rapidly gaining traction, and a parallel line of work argues that such systems should be judged by their behavior, not only their reward. We take up both threads in spatial cooperative games, where small frozen LLMs prompted with low-level actions fail outright, earning zero reward. Guided by the options/semi-MDP framework---and, because option execution is asynchronous across agents, its multi-agent extension in macro-action Dec-POMDPs---we equip each game with a library of symbolic options: typed, state-feasible, short-horizon behaviors executed by a symbolic planner. Each library is drafted by a frontier coding model from the game's source code; the feasibility guards that filter each menu are then synthesized mechanically from cheap random-policy burn-in rollouts---a guard is adopted only if it explains repeated execution failures while hiding no logged success---so no guard is authored, selected, or reward-tuned by hand. Each agent's LLM acts as its policy over options, with a private per-agent LoRA adapter trained by a per-agent variant of multi-agent GRPO (PA-MAGRPO); this lifts frozen bases from zero reward to competent play across three games and four small backbones. Behavioral audits then reveal that reward and cooperation decouple: a rising reward curve may simply mean that one agent has learned to run the entire task alone while its partner idles---cooperation emerges only when the task makes it necessary. Reward alone is thus an unreliable readout of cooperation; behavioral evaluation must sit alongside it.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 12 of its 20 references that are in the map. First posted on arXiv 2 Aug 2026.
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References · 12
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- 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,348
- 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
- 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,081
- 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 349
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- 2025Shapley-Coop: Credit Assignment for Emergent Cooperation in Self-Interested LLM Agentscited by 12
- 2024Can LLM-Augmented autonomous agents cooperate?, An evaluation of their cooperative capabilities through Melting Potcited by 11
- 2025Low-Rank Agent-Specific Adaptation (LoRASA) for Multi-Agent Policy Learningcited by 4
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- 2025Policy-Conditioned Policies for Multi-Agent Task Solving
- 2026MASkills: Continual Skills Optimization for Multi-Agent LLM Systems
- 2026Hierarchical Control in Multi-Agent Games: LLM-based Planning and RL Execution
- 2026Learning Decentralized LLM Collaboration with Multi-Agent Actor Critic