mlsanityData to 14 Oct 2026

SAGP: Semantic Affordance-Guided Grasp Planning via Coarse-Zone VLM Reasoning

arXiv 2607.29374 ↗First posted 31 Jul 2026cs.ROcited by 0

On the map: LLM reasoning → Spatial and embodied reasoning

Abstract (arXiv)

Geometry-based grasp planners ensure physically valid grasps but ignore functional semantics, often generating grasps that are antipodal and collision-free yet practically inappropriate, for example, gripping a mug by its rim, a knife by the blade, or a bottle near its cap. These inconsistencies cause the downstream task to fail even when traditional grasp metrics are met. Existing vision-language model (VLM) approaches either depend on fine-grained, category-specific part segmentation or attempt to directly infer grasp poses, with the latter prone to spatial hallucinations. As a result, no practical, training-free framework has yet been proposed that robustly links high-level semantic reasoning to geometric grasp planning. We introduce Semantic Affordance-Guided Grasp Planning (SAGP), a training-free pipeline built on a coarse-zone abstraction layer. The method first partitions the object point cloud into spatial regions (top, middle, bottom, lateral sides, and protrusions) by applying PCA-based alignment followed by distance-driven DBSCAN clustering, entirely bypassing learned segmentation. A pre-trained VLM then assesses the grasp quality of each region through a structured zero-shot query, and the resulting zone-wise scores are fused with geometric, reachability, and task-alignment signals to re-rank antipodal grasp candidates. Experiments on YCB objects in PyBullet with a Franka Panda robot show that SAGP preserves the high success rate of geometry-only planning while substantially improving the functional appropriateness of selected grasps, particularly on asymmetric, handle-bearing objects where geometry alone is uninformative. The introduced coarse-zone abstraction offers an effective, training-free bridge between VLM-based reasoning and geometric grasp planning, without the need for fine-grained part segmentation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 5 of its 27 references that are in the map. First posted on arXiv 31 Jul 2026.

Builds on

5 of 27 references.

References · 5

  1. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
  2. 2023Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyondcited by 2,224
  3. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
  4. 2023GPT-4V(ision) for Robotics: Multimodal Task Planning from Human Demonstrationcited by 77
  5. 2023Lan-grasp: Using Large Language Models for Semantic Object Grasping and Placementcited by 16

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  1. 2026Generalizable task-oriented object grasping through LLM-guided ontology and similarity-based planning ↗
  2. 2024GLOVER: Generalizable Open-Vocabulary Affordance Reasoning for Task-Oriented Grasping
  3. 2025AffordGrasp: In-Context Affordance Reasoning for Open-Vocabulary Task-Oriented Grasping in Clutter
  4. 2024Towards Open-World Grasping with Large Vision-Language Models
  5. 2025ORACLE-Grasp: Zero-Shot Affordance-Aligned Robotic Grasping using Large Multimodal Models
  6. 2026AffordanceGrasp-R1:Leveraging Reasoning-Based Affordance Segmentation with Reinforcement Learning for Robotic Grasping
  7. 2026Task-Aware Bimanual Affordance Prediction via VLM-Guided Semantic-Geometric Reasoning
  8. 2025RAGNet: Large-scale Reasoning-based Affordance Segmentation Benchmark towards General Grasping