Comparative Study of Multi-Agent Actor-Critic Algorithms in Parameterized Action Reinforcement Learning
Not on the map. Why?
Abstract (arXiv)
Parameterized action reinforcement learning has shown strong performance in environments requiring both discrete action selection and continuous parameterization. Prior work established the effectiveness of single-agent actor-critic algorithms - Greedy Actor-Critic (GAC), Soft Actor-Critic (SAC), and Truncated Quantile Critics (TQC) - on benchmark parameterized action tasks, but their extension to multi-agent settings remains largely unexplored. This paper presents a comparative study of shared-experience multi-agent extensions of these algorithms: Multi-Agent Greedy Actor-Critic (MAGAC), Multi-Agent Soft Actor-Critic (MASAC), and Multi-Agent Truncated Quantile Critics (MATQC). Rather than following the centralized training, decentralized execution (CTDE) paradigm, the proposed framework uses multiple independent actor-critic agents that share a replay buffer while maintaining separate policy and value networks. We evaluate the algorithms on the Platform-v0 and Goal-v0 benchmarks against their single-agent counterparts, using three-, five-, and ten-agent configurations to assess scalability. Performance is measured by average evaluation return and training time across ten independent runs, with one-way ANOVA and Tukey HSD post-hoc tests used to assess statistical significance. Results show that the multi-agent framework consistently improves Greedy Actor-Critic performance, while MASAC and MATQC show comparatively modest gains over their single-agent versions. Increasing the number of agents beyond five yields limited additional performance while substantially raising computational cost, particularly for MAGAC. These results highlight a trade-off between learning performance and computational efficiency, offering insight into the scalability of shared-experience multi-agent actor-critic methods for parameterized action reinforcement learning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 16 references that are in the map. First posted on arXiv 21 Jul 2026.
Builds on
10 of 16 references.
References · 10
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
- 2020Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 485
- 2022Exploration in Deep Reinforcement Learning: A Surveycited by 166
- 2018Parametrized Deep Q-Networks Learning: Reinforcement Learning with Discrete-Continuous Hybrid Action Spacecited by 58
- 2019Multi-Pass Q-Networks for Deep Reinforcement Learning with Parameterised Action Spacescited by 24
- 2018Greedy Actor-Critic: A New Conditional Cross-Entropy Method for Policy Improvementcited by 12
- 2018Optimizing Query Evaluations using Reinforcement Learning for Web Searchcited by 9
- 2025Comparative Analysis of Parameterized Action Actor-Critic Reinforcement Learning Algorithms for Web Search Match Plan Generationcited by 1
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2025Multi-Actor Multi-Critic Deep Deterministic Reinforcement Learning with a Novel Q-Ensemble Method
- 2024On Centralized Critics in Multi-Agent Reinforcement Learning
- 2025Distributions as Actions: A Unified Framework for Diverse Action Spaces
- 2025Actor-Critic without Actor
- 2025A Communication-Efficient Decentralized Actor-Critic Algorithm
- 2026Learning Decentralized LLM Collaboration with Multi-Agent Actor Critic
- 2024Generalizing soft actor-critic algorithms to discrete action spaces
- 2025Fully-Decentralized MADDPG with Networked Agents