Neural Morphing: Sequence-Optimized Token-Level Morphing in Neural Audio Codecs
On the map: Speech and audio language models → Vocoders and speech synthesis
Abstract (arXiv)
Neural audio codecs were originally developed for high-fidelity compression; however, their latent token representations and expressive decoders also constitute a powerful substrate for controllable audio transformation. This work introduces Neural Morphing, a training-free token-domain audio effect that selects residual-vector-quantized (RVQ) token grains from a user palette and decodes the edited stream through a pretrained codec. The method combines an RVQ-group transfer policy that separates coarse, middle, and fine codebook groups with a continuity-constrained sequence matcher that replaces independent greedy selection with bounded beam search. The intended output is a controlled hybrid: the source preserves rhythmic organization while the palette contributes timbral color and residual detail. We focus on the implementation and realtime behavior of a deployable VST3/AU system, including chunked rendering, palette-size scaling, and backend health checks.
Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in Vocoders and speech synthesis, one of 11 directions in Speech and audio language models. Builds on 2 of its 6 references that are in the map. First posted on arXiv 14 Jul 2026.
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- 2023High-Fidelity Audio Compression with Improved RVQGANcited by 619
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- 2025CodecSep: Prompt-Driven Universal Sound Separation on Neural Audio Codec Latents