Fictional Worldbuilding: Multi-Agent LLM Collaboration with Hierarchical Context Compression and Iterative Review
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Worldbuilding, the construction of coherent fictional worlds, is a foundational task in game design and literary creation. Large Language Models (LLMs) offer new possibilities for automated content generation, but their application to worldbuilding faces three challenges: context explosion that grows linearly with the building process, the tension between creative diversity and content consistency, and the absence of automated quality assurance. This paper presents AutoWorldBuilder, a multi-agent collaborative system that addresses these challenges through five integrated components: a structured concept network with conflict detection; a DAG-based hybrid batch scheduler that groups tasks by semantic locality; a four-layer context compression mechanism achieving approximately 90% token reduction; an iterative review system with specialized Auditor agents that improves proposal pass rates from 42% to over 85%; and a skill-driven agent architecture supporting zero-code extension with differentiated temperature configuration. Two experiments across 20 diverse worldbuilding tasks, using GPT-OSS 120B and DeepSeek v3.2 as LLM backends, demonstrate a 95.0% success rate. The system generated 56-103 self-consistent concepts per world in 18-31 minutes with zero-conflict delivery. The architectural patterns validated here, including layer-as-budget compression, semantic-locality scheduling, and separation of generation and review, transfer to the broader class of knowledge-intensive, multi-agent LLM applications.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 11 of its 28 references that are in the map. First posted on arXiv 10 Jul 2026.
Builds on
11 of 28 references.
References · 11
- 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,297
- 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,276
- 2023Self-Refine: Iterative Refinement with Self-Feedbackcited by 3,442
- 2017Billion-scale similarity search with GPUscited by 2,497
- 2023G-Eval: NLG Evaluation using GPT-4 with Better Human Alignmentcited by 2,276
- 2023MemGPT: Towards LLMs as Operating Systemscited by 1,389
- 2016ConceptNet 5.5: An Open Multilingual Graph of General Knowledgecited by 1,067
- 2025Agentic Large Language Models, a surveycited by 108
- 2020KG-BART: Knowledge Graph-Augmented BART for Generative Commonsense Reasoningcited by 106
- 2023FactKG: Fact Verification via Reasoning on Knowledge Graphscited by 57
- 2025ConSCompF: Consistency-focused Similarity Comparison Framework for Generative Large Language Modelscited by 2
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026World Craft: Agentic Framework to Create Visualizable Worlds via Text
- 2026WorldAgent: Verification-Guided Agentic Physical World Construction
- 2025BookWorld: From Novels to Interactive Agent Societies for Creative Story Generation
- 2025Zero-shot 3D Map Generation with LLM Agents: A Dual-Agent Architecture for Procedural Content Generation
- 2025WorldGen: From Text to Traversable and Interactive 3D Worlds
- 2025StoryWriter: A Multi-Agent Framework for Long Story Generation
- 2024Your Co-Workers Matter: Evaluating Collaborative Capabilities of Language Models in Blocks World
- 2025Creativity in LLM-based Multi-Agent Systems: A Survey